Tiger Castlevania 2 LCD HD

13,446
11
Published 2016-07-06

this is my first attempt at a unity webgl game, testing out a lot of stuff at once so hopefully it won't be a disaster

still got my cv2 lcd game kicking around, played it so much that i wore out the low whip button. i tried to capture the experience as accurately as possible, though familiarity with the source material isn't required

GAME SPECIFIC INFORMATION

- default controls> arrowkeys movement, z whip, x jump, enter pause
- up+whip throws a dagger which will instantly kill anything but bosses.
- once per level an orb will appear which can be whipped to restore hp and daggers, but it will only be available for a short time so don't delay :O
- some gamepads will constantly report axis information, but their controls can still be remapped if you hold the button before mouseclicking on the desired action in the options menu. if no gamepad is detected try pressing a button on it to make the browser take notice.
-chrome decided that one of my controllers should have all of the dpad tied to a single axis making it unusable. how the browser handles input seems to be beyond my control

made in unity 5.3.5f1

082517
a year later i look back and see this no longer works on any browser. what a grim future :<
hopefully this version will endure a little longer.

090617
switched over to the new api for medals

112317
updated for https

012719
broke again. no escape