Amidar

Published 2023-06-12


My Pico-8 version of the 1981 Konami arcade game.

Most "enemies" (the Amidar) follow a set movement pattern. The blue enemies are tracers and circuit the outside. On later levels, after a set number of circuits, they start to chase you!

Bonus life at 20,000 and 80,000 points.

You are the gorilla. Collect all the "coconuts" whilst avoiding the enemies.

Filling all 4 corners will scare the enemies and you can stun them by running into them.

You are the paint roller. Once you've filled the first rectangle, you must pick up paint from the edges and fill adjacent rectangles. If you wander too far into a non-adjacent rectangle, the unfilled paint path is cleared.

Avoid the pigs.

Filling all 4 corners will scare the enemies and you can stun them by running into them.

Pick the correct path to guide the pig to the bunch of bananas.

Heracleum has an excellent trainer for this:
https://www.lexaloffle.com/bbs/?pid=112596

Not in the original, just something I made up.

You are the gorilla and must avoid the bubbles fired by the hippos by hiding behind barriers. The row of hippos about to fire will briefly flash, giving you time to hide.

This is based on the Mario Party mini-game, "Skewer Scurry". You can see how it is played, here:
https://youtu.be/HWNkKm6-1-o

0.80 - 19-Dec-2023 - Released
0.81 - 23-Dec-2023 - Fixed "s.jumpdy" crash (hopefully)
0.82 - 23-Dec-2023 - Gorilla could turn into roller on hippo level
0.83 - 17-Jan-2023 - Fixed bonus for stunning enemies not being awarded!