Space Basher

Published 2023-06-12


Hi! This is Space Basher, a game about clearing space debris using a tool that has way too much recoil.

Move around using the D-pad and grab a debris by holding X. While grabbing, you can adjust the angle of your slice with Left and Right. Releasing X slices the debris in two, and sends you flying in the opposite direction.

Slicing depletes your ship's battery, leaving it unresponsive and without a shield. Hitting a debris without your shield up damages your ship. Three hits without a shield will destroy your ship.
Moving or grabbing a debris for too long will also deplete your ship's energy

You can replenish your energy by hitting one of the beams on the sides of the field, or by waiting for it to recharge.

Some debris have a special effect depending on their color. There is an option in the pause menu to add a label on the colored debris.

This is my first actual PICO-8 game that isn't a prototype/learning exercise, which ended up being a weird mix of Asteroid, pool and the "bash" move from the Ori games. I use the collision code from NuSan's ComboPool which I modified to take into account the size and mass of the entities.

Hope you like it, thank you for your feedback!