Random Pixels

Published 2023-06-12


Can someone modify this please (without making a function) so it does not flicker ?

I'm aware of functions _UPDATE and _DRAW and am trying to avoid them.

I know this can be done as I modified the HELLO program so it did not have any functions and ran just as smoothly as the original with no flicker.

... or am I hitting the top-end of what this language's speed is - trying to update every pixel per frame and it just can't keep up ?


Update: Thank you Gamax92 ! Showed me the memory location to POKE pixels and I am now getting the speed I want for screen manipulation.