flyover_toy

Published 2023-06-12


Been playing with cubic smoothing of simple noise for endless landscape generation.
It's definitely slower than lerping, but I think it creates more realistic looking shapes. In order to get a nice interactive frame rate, I had to rely on scrolling the screen and just updating the top portion. It kinda works although the textures smear vertically.

Press "z" to randomize parameters.

-Electric Gryphon