(Hardcore + Hidden Wave) Tower Defense Simulator v2.2.7

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Published 2022-04-06
Original game by HollowKnightGames.

TurboWarp link: https://turbowarp.org/667380969?clones=Infinity

Retro TDS Project: https://scratch.mit.edu/projects/753352660/

Super Bomb Survival Project:
https://scratch.mit.edu/projects/792243390/

Hello, Hardcore mode and Hidden Wave have been made 2D! some enemies are a little scuffed, some don't have abilities, like the circuit (if you figure out how to make these abilities, tell me), some enemies have 2 lives for some reason, so they have half health.
I have made it so the tower limit was increased, and there is no price increase, so this is beatable.

Code for not grinding: 845550!100!0!!!!!!11111111111111111111111110000000000000000000000000

If you have any bug reports for this game, lemme know in the comments.

(Use turbo warp infinite clones for less chance of the game breaking and enemies not spawning wave 47+)

Update 2.2.7:
-Void Reaver buffed to how they were before v1.4.1

Update Log:
Update v1.0: Base game dropped.
Update v1.1:
-Void Reaver displays proper sprites when in rage mode.
-Void Reaver doesn't go through every sprite in the game when in rage mode.
-Balloons lose flying property when popped.
Update V1.1.1:
-Updated sprites
-Necromancer Boss can summon mystery bosses now.
-Templar HP halved due to their 2 lives.
Update V1.1.2:
-Fallen King doesn't get stuck when they rage.
Update V1.1.3:
-Enemies holding things now use both hands when attacking/summoning, instead of being one-handed chads.
-Shadow Boss Horns
Update V1.1.4:
-Slow King's shield breaks
Update V1.2:
-Fallen Titan can walk with hammer.
-Fallen Titan un-equipping their hammer doesn't stop halfway through.
Update V1.2.1:
-Military Placement limit reduced from 15 to 10 to prevent lag a lil'
Update V1.3:
-Lead Boss loses armor as it takes damage, loses lead property when lower than 60 hp.
Update V1.4:
-Fallen Guardian can stun.
-Fallen Titan's hammer is more accurate.
Update v1.4.1:
-Void Reaver is slower
-Void Reaver takes longer to use abilities
-Void Reaver summons weaker enemies more often.
Update v1.4.2:
-Vindicators will not use shield ability when they have no shield health left.
Update v1.4.3:
-Scout and Sniper reverted to original instead of being op.
Update v1.5:
-Wrecked Battlefield map added.
Update v1.5.1:
-Lead Boss doesn't get yeeted off the path when they lose armor in wrecked battlefield.
-Fixed bug causing Lead Boss to not lose lead property when it's HP is lower than 60.
Update v1.5.2:
-Void Reaver rage animation works again.
Update v1.5.3:
-Dialogue for wave 37 added.
-Spelling errors fixed.
Update v1.5.4:
-Military Bases' tanks will fire rockets in the correct direction.
Update v1.5.5:
-Wrecked Battlefield's collision fixed.
-Necromancer Boss time between summons 8s -> 10s
Update v1.5.6:
-Da Money played!!! shop now has a little YT symbol!!
Update v1.5.7:
-Coins when winning hardcore is 1500.
Update v1.6:
-Gamemode selector is centered.
-Hardcore starting cash is 700 instead of 600.
Update v1.6.1:
-Void Reaver won't be damaged when in their death animation.
Update v1.7:
-Void Reaver will spawn a Soul for every tower they stun when doing Void Slam.
-Void Reaver's Void Slam doesn't change sprites at the end, and it doesn't do it twice.
-Void Reaver will now randomly use moves instead of a set pattern. (hee hee hee haw)
-Fallen Titan will stun at the end of its hammer walk.
-Unknown will randomly stomp every 5-15 seconds.
-Cleared some junk code. (might improve performance idk)
Update v1.7.1:
-Slow Kings more spaced out in waves 41-44.
Update v1.8:
-1 Void Reaver removed
-Void Reaver HP buffed to 1.2 mil
-Hardcore coin reward increased from 1500 to 2500.
Update v2.0:
-Hidden Wave added to fallen mode!
-Frost Hero doesn't have abilities :c
-Activation time is 1337 seconds instead of 1009.
Update v2.0.1:
-Hidden Wave intro changed, the text shakes more accurately.
-Glitched Giant's speed nerfed.
Update v2.1:
-Golden towers changed to how they are in actual TDS.
-New upgrade descriptions for the golden towers.
Update v2.2:
-I was feeling nice and now you can equip 6 towers instead of 5!
Update v2.2.1:
-Lava fixed.
-Enemies spawn on Harbor at the correct position.
Update v2.2.2:
-Void Reaver's rage animation fixed.
-funny 2.2.2
Update 2.2.3:
-Bug's speed nerfed
-Time between each spawn nerfed
Glitched Giant 1s -> 2s
Bruh: 0.7s -> 1s
Bug: 0.5s -> 0.6s
Update 2.2.4:
-HW enemies' time between abilities is longer.
Update 2.2.5:
-No more question mark sprites.
-No more nights from an event months ago
Update 2.2.6:
-Void Reaver rage animation fixed... again? For the fifth time?


#TDS #Hardcore #TD #Tower Defense # HiddenWave #project #game