Reactor Design

Published 2023-08-12
Me
I got the music from one of @ElectroScienceInc 's projects, I think it's the QSERF startup but I'm probably remembering wrong...
UPDATE: I don't think it's the QSERF startup
UPDATE AGAIN: @ElectroScienceInc said the song is called Power.
ANOTHER UPDATE: Okay I think it might be the QSERF startup or maybe I heard the startup wrong.
I do have different sprites for the different crystal temps, as well as just a general active one but I left it at the default sprite for now, if I ever make this into a game I'll fully implement everything.

Reactor Info

The basic idea (although I have not checked to see if this would even work scientifically) is that photons are fired at the crystal, which has a unique structure that amplifies their energy, which bounce back into the emitter's photovoltaic cell shield, generating as much energy as a normal nuclear reactor, without the waste. It can still heat up though, as the amplified photons transfer heat to the crystal, but are not hot enough to damage the photovoltaic collectors. The cooling system is part of the stabilization lasers, but is not nearly as effective as a traditional liquid coolant system. In case of overheating, the core shield can be ignited to "dilute" the photons coming in, so that when amplified they generate much less heat (basically puts the reactor into low power mode). Meltdowns are kind of wierd, the idea I have for now is that the hotter the crystal gets, the more pressure builds inside it's impossibly strong shell. If the pressure builds up too much (say, the crystal heat reaches 5000K) the pressure will explode out with the force of a thermonuclear detonation. As for Freezedowns, they do not exist for this reactor. If it gets too cold (say, -1000K), the crystal violently shatters, the shards damage the equipment within the chamber, and the reactor is useless (the walls and windows of the core chamber are built to withstand the equivalent of 50 kilotons, not enough to stop a full pressure explosion, but the shards can't punch through). One more thing, relating to the shutdown process, the shield needs to be enabled to shutdown the reactor, as the sudden change in photon flow if it were to just be turned off would release a large amount of stored energy, enough to destroy anything inside the chamber, and maybe blast through the walls. Again though, even if this would be possible scientifically, I imagine it would be next to impossible to create a crystal with a structure like that.

Startup Sequence:
Stabilization Lasers
Crystal Unlock
Photon Lasers

Shield Sequence:
Shield Ignition Lasers

Shutdown Sequence:
Shield Ignition Lasers
Photon Lasers
Shield Ignition Lasers
Increase Power of Top Stabilization Laser (forcing the crystal down)
Lock Crystal
Stabilization Lasers