ALL THE BUGS WE HAVE RIGHT NOW? #thedivision2
1,098
Published 2024-07-02
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#year6 #thedivision2 #endgame
All Comments (21)
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I like how there are 4 year old bugs and glitches on this list that are still of medium priority.
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Why do all my guns sound like someone taped three silencers on it
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Rock n roll shotgun,swap weapons loses 10 rounds
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I've come to the conclusion that the rifle/lmg audio bug is also somehow tied to the dev's communications since they've gone dead silent š”
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I have been saying ever since 21.1 release, that the XP being half a crossed all activities haven't been fully fix. All they fix was the projects XP. XP Activities in the open work is still the same after 21.1. I run all five directives on my main character, and saw no fix to the XP, I was gaining after this new patch. It all feels the same to me.
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This game is like a Mcdonald's ice cream machine, always broken
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Nobody is talking about the Shepherding Glitch. When you open your map to answer calls for backup, there are no emblems displayed to select from. Which mean you canāt answer a call for backup. There are no calls for backup happening. The only way to answer a call for backup is to matchmake āAnswer Random Call for Backupā
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A lot of the rifles have the same audio issues. If I use The Relic, it doesn't make a single sound. Lol. It has the quietest silencer ever LOL.
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For Project Resolve they said we wouldn't have to clean out duplicate mods anymore and for a couple of days that was true. That quality of life change got reverted on the next patch they did while trying to fix some other issue.
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Anyone else not getting "agent call for help"? I haven't had any for weeks and I made sure my notification is turned on.
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Its either the devs are FUCKING SLOW on fixing these bugs or they just don't think these bugs are even important to fix them. I genuinely hope that these bugs get fixed before any new content updates drop
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Another Bug: Clutch & Obliterate doesn't work against bonus armor.
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Count down sucks, 2 out of 10 tries was I able to run it, then you can't leave the final screen when you extract. Descent sometimes you can't fire or use skills when you first start, have to leave and re-enter for the game mode to work
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other player inspection bug seems to have been fixed for me on pc. also open world xp & daily/weekly projects seems to have been fixed for me.
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SFX issues on some rifles (both the classic and cqb M1A1) too...i use both, but unusable with the issue
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Cheers ears
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Some good news here, not that I was too bothered, the "open cache" for event apparel keys is no longer greyed out and finally works, guess that 3-minute patch two days ago might have done something (PC). Two more important burs for me: - Title Basin will not give me the proper shotgun in the secret room to build the sniper rifle (have tried from normal to heroic, always gives a random gun). - The Hunter in the "two telephone" building (The Crimson Mask) does not spawn. It is very hard to interact with the second phone and he just doesn't appear. Could care less for the mask but it is the only "Ivory Key" I don't have. In my opinion not being able to see other players builds in the game is a good thing. Salutations, thanks for all your work for the community of the best game ever created, Cheers. PS: I still don't know what that huge patch on PC (last Saturnday, if I'm not mistaken) was for, I haven't noticed any fixes to the stuff that annoys most players.
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Having no sound for your guns in a shooter is a completely immersion-breaking bug. This developer is a pathetic clown show.
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This game is done...and even sooner than I expected. The perfect storm of problems in Div2, lack of content leading to player boredom, and the release of The First Descendant. It is over.
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still no acknowledgement of the fragile armour bug ngl kinda ridiculous how long its been in the game