7 Bosses Who Got Demoted to Regular Enemies

493,729
0
Published 2023-05-09
These unlucky bosses suffered the indignity of getting demoted to a regular, rank-and-file enemy, after you kicked their butts.

---

Official Merch Store! store.outsidextra.com/

If you like what we do, you can support us by joining the OX Supporters Club. It's totally optional but it helps us make more of the stuff you love: www.patreon.com/OXclub

Outside Xtra is a companion channel to Outside Xbox, covering the wider world of gaming with weekly list videos, Let's Plays and shows with your hosts Ellen and Luke. Look for regular appearances by OG Outside Xboxers Andy, Jane and Mike, and generally more of the videos you love, about more of the platforms you enjoy, from a team now two people larger overall.

Thanks for watching and be excellent to each other in the comments.

Find us at www.outsidextra.com/
Subscribe to us at youtube.com/outsidextra
Follow us on Twitter at www.twitter.com/outsidextra
Follow us on Instagram: www.instagram.com/outsidextra
Like us on Facebook at www.facebook.com/outsidextra

All Comments (21)
  • @Nosferatu755
    The Ogres in Dragon Age Origins. They started as intimidating bosses, then got rapidly demoted to standard baddies pretty quickly
  • @Jskierka2295
    The Doomhunter from DOOM Eternal comes to mind. Watching one get rebuilt and assembled over the course of an entire level led me to believe that this would be a unique enemy. Then in the late game one pops up practically every encounter
  • I thought it was fairly common for early bosses to get demoted to regular enemies. Its one of the ways a game gives you a feeling of growth. Remember this thing and what a pain it was? Now you one shot it!
  • @WarriorVirtue
    I love the subtle storytelling in Metroid Prime when you encounter stronger enemies when backtracking. In the case of the Sheegoths, it shows that with the resident Sheegoth dead, new ones are moving in to claim its territory.
  • The Capra Demons in Demon Ruins aren't actually weaker. They have the exact same amount of health as the boss Capra Demon. It's just levelling up and having more space that makes the difference
  • While these cases are very much demotions for the enemy, I actually like it a lot from a game design perspective. Making a previously high tier boss into a goon can really bring a sense of improvement for the player if done right. Like this thing they worked so hard to deal with is now just a minor annoyance due to their growth (kinda like Ellie treating the Bloater as an annoyance, actually.) Bonus points if nothing about the boss changed from the initial fight, health bars especially.
  • @fireandash
    I always thought Big Daddies from Bioshock kind of deserves a spot too! They had such a build up and then it became basic enemies after Atlas directs you to kill the first one.
  • The YMIR Mech from Mass Effect 2 is presented as a “killing machine” when it’s the boss of the intro mission. The fact that it IS doesn’t change when it begins to appear too often later in the game.
  • Dragon age origins- the Ogre The first boss fight after the origin stories, so the first one everyone will face (and often the first one people die on) becomes such a standard enemy by the end of the game, that there's an area full of ogres who each only need one hit to kill.
  • @CLNCJD94
    The Ogre in Dragon Age Origins, the first one you face your party consists of your Warden, Alister, a circle mage, and a random guard. The boss battle is quite challenging but from then on out Ogres become as trivial as any other dark spawn.
  • @aardbei54
    There's the Trolls in Kingdoms of Amalur. One of them is the tutorial boss, with a health bar and everything. Later, in Alabastra, stronger versions of them are just kinda everywhere
  • Need to do a reverse list of basic enemies that were upgreaded to boss status. Sodier of Godrick from Elden Ring and Rick the Door Technichian from Jedi Survivor are a good start
  • I'd include the Behemoth from Kingdom Hearts, this big scary engame monster that you fight even after Maleficent and Riku... only to go to the very next world (and colosseum) and see it just chilling out in some of the rooms.
  • The Shadows of Yharnam in Bloodborne had an even more dramatic demotion than the BSB. They went from mandatory bosses in the mid-game to regular mobs in the late game.
  • @tyrant-den884
    Darknuts, being a boss who turns into a regular enemy is pretty much their whole thing throughout the Zelda franchise.
  • @felix3455
    In bloodborne the Shadow Of Yharnam are a pain as a boss but then you have an area full of them juste before mergo's wet nurse.
  • The Vampire from the original Final Fantasy has the biggest fall from grace I've ever personally experienced. He's a sort of mini boss for the first of the "main bosses" in the game and the only reason he is even kind of a challenge is because there are several tough fights before you get to him and resources are limited. (literally no such thing as a Phoenix down in the NES original, someone dies you either have to push on without them or drag your ass back to town to revive them, which isn't an option in the town you just came from since the vampire destroyed the clinic) but you beat the vampire and move much further in the game and realize that not only do other versions of the exact same monster start appearing in random encounters, but there are two or three variants that are far stronger and they are all regular enemies too. The Vampire "boss" in the Earth cavern was basically Dan Habiki....constantly in search of someone weaker than himself. 😂😂😂
  • @spikesagitta
    The Brutes from Mass Effect, the first time it was a boss battle, then they just start appearing as harder but still beatable mooks.
  • @MK-dr7dx
    Here's a two for one special: Werewolf and Minotaur in Castlevania Symphony of the Night. They appear as a boss duo when possessed Richter unleashes them on Alucard in the Colosseum. Later, they both appear separately as common enemies. As far as I can tell, they still have the same stats and attack patterns they did as bosses, but by the time you encounter them again, you'll have found so much better armor and weapons and leveled up so many times that they’re much less of a threat.
  • @Sableagle
    The centaurs used to have a breath weapon like the Sheegoth but using it was making them a little hoarse.