[Resident Evil HD Remaster] Jill, 100%, Kill All Enemies, Real Survival, No Save, No Damage

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Published 2022-08-02
Resident Evil HD Remaster

- Jill's story
- Best Ending: saving Barry and Chris
- Cinematic 100%: All Files, Maps and Cutscenes
- Kill All Enemies: all the enemies in the game are killed. The whole list is based on this website: www.evilresource.com/resident-evil-remake/enemies . More details below.
- Real Survival: hard mode, no auto-aim, item boxes are not linked.
- No Saves
- No Damage
- 120 FPS
- Door skip mod is used

Exceptions for "kill all enemies":

1 - the wasps are infinite in the guardhouse and they will despawn after the insecticide.
2 - the 10 snakes on the way to the guardhouse respawn every time you reset the room. They despawn once you complete progress in the guardhouse. I decided to kill them once and move on.
3 - the 20 snakes that drop in the tiger statue room if you place the red jewel in the puzzle are ignored - the space is tight and they can drop at an insanely fast rate, they can instantly hit you as they're dropping, they despawn if you leave the room. It's meant to be a trap for failing the puzzle and designed to overwhelm you and not give you a fair chance. Since I'm doing this on no saves, I don't have the luxury of taking the gamble for no damage there.

Notes:

- I edited the initial cutscene into the video for my own convenience when doing attempts - which is why there's a small gap between real-time and IGT.
- When checking the list on the Evil Resource website, be aware that some enemies are listed twice (depending on where you can encounter them). For example, the outside balcony zombie will be listed there but also as an enemy in the "West Wing Inner Stairway" room. The "extra" chimera in the morgue is actually the same enemy that can come through the ducts (there are two in total in those two connected rooms).
- It doesn't count as an extra enemy killed but I incapacitate Lisa temporarily in the first encounter to showcase that you can do that. I don't do that in the next encounters or it would be repetitive.
- I defeat Yawn in the first encounter.
- Pale zombies and Forest can't become crimson heads.
- I use the generator to kill Mother Neptune. You can dodge and knife it but there's nothing interesting about it. Using the generator is a lot faster and gives you an extra trophy.
- The hunter jump grab and the chimera ceiling grab attacks don't deal any damage if you either shake them off or use defense items. Similarly, it didn't happen in this run but the crows won't damage you if you shake them off.

Timecodes:

- Intro (0:00:00)
- Mansion 1 (0:03:50)
- Guardhouse (1:11:39)
- Mansion 2 (1:34:26)
- Courtyard B1 (2:01:44)
- Laboratory (2:27:46)
- Ending (2:55:54)

Results:

- Play Time: 02:53:19
- Creatures Dispatched: 172
- Ammo Used: 297
- Ink Ribbons Used: 00
- Health Items Used: 00

#ResidentEvil #NoDamage #JillValentine

All Comments (21)
  • @Aether2125
    # Enemies: ** Zombies ** - Tea Room: 1 (critical shot - 0:23:33) - Mirror Corridor: 2 (burned - 0:24:25) - Dining Room 2F: 1 (burned - 0:34:35) - Graveyard: 2 (pale - 0:10:56 / 0:11:23) - Art Room - Mansion 1F: 1 (mutated into crimson head - 0:56:42) - Bathroom - Mansion 1F: 1 (0:20:42 - stomped during the cutscene) - Dark Corridor - Mansion 1F: 1 (critical shot - 0:15:06) - East Wing Stairway - Mansion 1F: 3 (burned - 0:21:37) - 'C' Corridor - Mansion 2F: 2 (burned - 0:22:01) - West Wing Inner Stairway - Mansion 1F: 3 (burned - 0:30:59) - Outside Balcony - Mansion 2F: 1 (0:29:47 - lured to West Wing Inner Stairway and burned - 0:30:59) - Northern Corridor - Mansion 1F: 2 (burned at 0:53:27) - Researcher's Bedroom - Mansion 1F: 2 (critical shot and burned - 0:54:57) - Kitchen: 1 + dead corpse (burned - 1:36:25) - Winding Corridor: 4 (burned - 0:51:13) - Pillar Room: 1 (burned - 0:49:12) - Attic Entry: 1 (0:40:55 - lured to Small Dining Room and burned - 0:43:01) - Small Dining Room: 1 (burned - 0:43:01) - Forest Pathway: 1 (mutated into crimson head - 1:06:15) - Room 002: 1 (burned - 1:15:30) - Room 001 Bathroom: 1 (burned - 1:16:25) - Room 001: 1 (burned - 1:17:06) - Concrete Passage 2: 2 (burned - 1:45:04) - Elevator Corridor: 2 (burned - 1:46:39) - Mirror Room: 1 (critical shot - 1:37:26) - Small Headstone Area: 2 (pale - 2:16:22) - Laboratory Stairway: 3 (critical shot at 2:28:27 and burned at 2:28:43 / 2:28:51) - 'O' Room: 2 (burned - 2:30:55 / 2:31:02) - Elevator Entry: 2 (pale - 2:37:15) - X-Ray Room B: 1 (pale - 2:32:36) ** Crimson Heads ** - Mirror Corridor - Mansion 2F: 1 (0:28:28) - Elder Crimson Head (0:58:18) - Mutated: Art Room - Mansion 1F: 1 (2:18:32) - Mutated: Forest Pathway: 1 (2:15:45) ** Adders (snakes) ** - Zigzag Path - Courtyard 1F: 10 (1:11:01) * these respawn every time you reset the room - Water Pool - Courtyard 1F: 10 (1:33:05) - Lisa's Room - Courtyard B2: 4 (2:14:36) ** Cerberus ** - Main Hall: 1 (0:08:11) - 'L' Corridor - Mansion 1F: 2 (1:40:00) - Outside Boiler - Mansion 1F: 2 (1:39:30 / 1:39:50) - Roofed Passage - Mansion 1F: 1 (1:07:13) - Outside Balcony: 2 (0:24:48) - Main Garden - Courtyard 1F: 3 (1:08:29) - Falls Area - Courtyard 1F: 2 (1:32:26) ** Crows ** - West Wing Outer Stairway: 7 (0:55:35 / 1:57:36) - Small Headstone Area: 6 (1:02:17) - Gallery Puzzle: 6 (0:51:46) - Falls Area - Courtyard 1F: 5 (1:10:26) ** Hunters ** - Dark Corridor: 1 (1:34:50) - East Wing Stairway: 2 (1:38:30) - Winding Corridor: 2 (1:38:55) - Mirror Room: 1 (1:50:04) - Dining Room 2F: 2 (1:56:10) - West Wing Inner Stairway: 2 (1:49:05) - Outside Balcony: 2 (1:52:59) - Tea Room: 1 (1:57:20) - Enrico's Room: 1 (2:03:14) - Forked Passage: 2 (2:03:39) ** Chimeras ** - Power Maze A: 3 (2:38:34 / 2:41:05) - Power Maze B: 4 (2:41:22 / 2:42:53) - Power Control Room: 3 (2:42:01) - Surgeon's Room / Morgue: 2 (2:36:16) - 'O' Room: 2 (2:51:03) ** Web Spinner (spiders) ** - Rec Room - Residence 1F: 2 (1:12:05) - Concrete Passage 1 - Mansion B1: 3 (1:42:18) - Black Tiger Room: 2 (2:05:22) ** Bosses / Mini-bosses ** - Yawn 1 (0:46:44) - Lisa 1 (1:05:00) - Plant 42 (1:28:29) - Yawn 2 (1:54:18) - Black Tiger (2:05:01) - Lisa 2 (2:21:59) - Tyrant 1 (2:45:26) - Heliport Tyrant (2:53:24) ** Others ** - Forest (Outside Patio - Mansion 2F) - 0:33:03 - Neptunes: 2 (1:19:38) + Mother Neptune (1:22:24) - Wasp at Fish Tank Room - Mansion 2F - 1:00:24 # Files: - S.T.A.R.S. Manual (0:09:02 / 0:13:06) - Kenneth's Film (0:08:35) - Book of Curses (0:12:09) - Trevor's Diary (0:45:08 / 1:37:10 / 1:42:01) - Crumpled Memo (0:19:13) - Botany Book (0:19:26) - Body's Disposal (0:19:46) - Keeper's Diary (0:54:22) - Researcher's Will (0:59:57) - Mail to the Chief of Security (1:48:01) - Suicide Note (1:16:57) - Plant 42 Report (01:15:16) - Organic Chemistry Lab Experiment (1:28:00) - Family Picture & Notes (1:04:35 / 2:15:28 / 2:24:02) - Barry's Photograph (CANNOT BE OBTAINED IN THE BEST ENDING) - Researcher's Letter (2:29:48) - V-ACT (2:31:31) - FAX (2:32:46) - Security Protocols (2:34:58) - Observation Note (2:48:06) # Maps: - Mansion 1F (0:57:00) - Mansion 2F (1:40:54) - Mansion B1 (1:44:04) - Courtyard (1:04:30) - Residence (1:25:00) - Aqua Ring (1:20:26) - Courtyard B1 (2:06:24) - Laboratory (2:35:10)
  • @hectors.1644
    There is something truly special about this game, maybe the scenario and sound effects, for me this is the best RE game, a masterpiece
  • @xjyxju
    This is the real masterpiece๐Ÿ‘. The skills are much better than other walkthroughs on YouTube. It's just so unfair to have such a small number of views.
  • @Sh0ckmaster
    Another incredible piece of work. The zombie dog piles that you burn up are a stroke of genius.
  • The way you cheesed all zombies with the knife and push them when they fall for burning them on the same place is just insane ๐Ÿ‘€ I think it's the craziest run i saw on this game, congrats ๐Ÿ‘
  • @kmjgamingalt
    Yet another all-time great run of a Resident Evil game.
  • @lynlyu984
    truly appreciate for this, looking forward to seeing more contents like this.
  • @iambatmandh
    How you dealt with forrest the disrespect ๐Ÿ˜‚
  • @Tsunamii244
    incredible work dude dang I didn't even know you can kerosene multiple zombies all at once by one single incineration. yeah I've been struggling on that I have a PB of one This game is very hard to do and no damage run I can only imagine the amount of resets you had before you got a full one single segmented run on this game.
  • @azurewei8480
    Zombie: Kill me with gun ! Please ! Not Knief ! It's tortue!
  • @TheShepherd82
    slicing his butt, than burn-cleaning the cuts with fire. you should get title as doctor ๐Ÿ˜„
  • @longlong1149
    Perfect killing for all monsters enemies has been watched.
  • @Fedor_Kisliakov
    Just rewatched it, such an awesome walkthrough. Wonder if you ever wanted to try something like this with classic controls?
  • I think i Can be present during the premiere ๐Ÿ‘๏ธ๐Ÿ‘„๐Ÿ‘๏ธ EDIT: I fell asleep the whole afternoon :(