Exploring LOCKED TFS FEATURES! - Turboprop Flight Simulator

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Published 2023-04-22
There are many interesting TFS features that have been locked for years now. Today, we're going to explore all of them!

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πŸ•’ TIMECODES:

00:00 - Introduction
00:27 - Cars & Ships AI Traffic
01:28 - ATC
03:19 - Requests
04:36 - Skyhook
05:52 - C-400 Tanker mod
07:57 - E-42 Radar
08:49 - PV-40 Dream mode
09:30 - Rain
09:49 - Spring
10:00 - Conclusion
10:40 - Endscreen


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All Comments (21)
  • @VoAviation
    this man really made an all-in-one concept video, bravo πŸŽ‰
  • alexandru petre ads ai cars me: southwest 1248 ads ships me: KAMIKAZE
  • What an amazing full TFS concept video, Infinity – Amazing work! And hope Alex will manage to add them someday 😊
  • It seems like, developers should also add some emergency features too, like fire on engine, engine failure, rudder failure, landing gear problem, radar problem etc. like we've in extreme landings.πŸ˜‡πŸ˜‡
  • @justnesr
    The vtol with manual landing:2000Years later:finally! The vtol for ai:piece of cake!
  • AI controlled cars and ships would be something similar to Microsoft FSX's traffic There is ground traffic in FSX that includes airport vehicles and normal civilian vehicles The ships traffic in FSX includes large cruise ships and small leisure boats I'm quite interested in the traffic feature
  • @Getartsgaming
    The game has improved every year comes by. Also I may have quite suggestions in tfs. 1. Trees- It is weird to see green islands but with no trees and grasses. It adds emphasis to the game and make it even more realistic. 2. AI peoples just imagine living multiple islands but without anyone or anything EXCEPT U. It would be fun to have passengers in ur plane and people around in cities, seeing peoples in airports. 3. Daily times of day - While playing in free flight, weather and day should change daily like every 20 mins from morning- noon-afternoon - evening etc.... U could only choose weather option whether it can be sunny, winter, spring, stormy, rainy, and windy. Although this locked features are well explained.
  • I hope axgamesoft added ground requests to like refueling,catering and even pushback like in real life.
  • @Ender-811
    Somebody hire this guy, This is REALLY good
  • @Ayden2008
    What if for the atc, it gives us like fictional conversations between AI traffic and the atc but we will also be able to ask permission from atc to do certain things
  • @waviation9
    You should make a video when these features are released to see if your concepts were right
  • The E-42 radar is very important for an awacs plane because they act like an airbone atc for military aircraft and the e42 is a real plane irl its called E-2 Hawkeye, It's the navy version for awacs the airforce version for awacs is the E-3 Sentry.
  • @spaceguy20_12
    4:36 we got the skyhook for the XV-40, and the skyhook is used to pick up vehicles
  • @skinskinner
    bro said "alohamora" ai planes should be able to kidnap players
  • @PilotElectro
    This is a really nice feed-your-curiosity video, But the first one thankfully got released 😊 ⚠Edit: Nevermind I Said it too early before seeing he already knows πŸ˜‚
  • @Blrton
    The radar would possibly be used for gunships and the dream mode is possibly just a no hud mode and playing regularly except when you wake up, everything that the player does in dream mode is automatically reversed and everything that happens in the actual game will be applied like traveling from the main island to archepelago.
  • @MelonMaanYT
    A suggestion for the atc: mayday callouts and emergency landing requests
  • @mrparrot9872
    I suggest the radar be like the map mode but instead you can see altitude and speed of ai/player aircraft