Designing Environment Art in Gaming - Super Art Power Hour Ep. 2

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Published 2022-04-26
Nathan Rogers is a Senior 3D Environment Artist at Riot Games. He has worked on Summoner's Rift for League of Legends, contributing such pillars as the Baron Pit and the surrounding walls into which one flashes (with F). He also previously served as the primary environment texture artist on VALORANT.

So strap up and sit down for Episode 2 of the Power Hour, as Nate demonstrates his hand-painting technique and waxes poetic on the role environment plays in storytelling and bringing game worlds to life––but also the importance of balancing all that with the clear need for sub-machine-gun-toting teddy bears.

To see more of Nate's work, check him out at Artstation.com/Murms

The Riot Games Super Art Power Hour is a monthly long-form educational segment spotlighting super art and super artists at Riot.

#riotgames #gameart
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All Comments (21)
  • @ogtel_
    The bob ross moment was priceless
  • @Swagbastian
    This video is so valuable for aspiring environment artists! Thank you for making this!
  • @APinkClown
    Love this kind of behind the scenes look into game development, only better when its a studio i have loved for 10+ years.
  • @kevleart
    Absolutely love this series! Despite knowing some of the tools and pipelines already, I love getting into the minds of artists like Nate and Thomas and learning more about their thought process. It definitely helps me think more critically when creating assets. I literally can't wait for next month's segment!
  • this is inspiring as someone who's also colorblind like me, as I've developed an insecurity on the color values of my 3d texturing work that led me to relying on my teammates in regards to them providing a color pallette for my work
  • @rightoncue495
    It's truly amazing that he can create all those cool stuffs despite being color-blind.
  • @loras507
    Currently at college studying 3D environment art, and holy shit is this cool to see!
  • @sumdude5172
    Im in a 3D course with a friend, im technically minded so the modern workflow with all the maps and the baking and troubleshooting comes mostly naturally to me. But one of my friends struggled greatly because hes not technical at all, he came from traditional and digital painting. He has been thinking about trying 3d coat but was afraid of learning another software and have to troubleshoot more. After watching this video i convinced him to give it a try, he took to it like fish to water, instead of having to ask me question every day, he can now bump out stunning art just grinding away at 3D coat. Thanks Nathan for the inspiration.
  • @FFFlay
    This whole series is great, can't wait for the next episode
  • @gosu6594
    I didn't know Robert Pattinson worked as an enviroment artist too
  • @Mr.Escudero_
    Loving this series! Super helpful and inspiring <3
  • honestly, you can create a workshop where riot artists teach people and then try to scout them afterwards.
  • @mu4784
    Lovely to listen to you explaining your process, thank you for your work
  • @ImHELLBERG
    Absolutely love these videos, very inspiring.