Trying out Deathly Stillness - Highway

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Published 2022-06-30
I only discovered this game/demo because of an outfit mod for L4D2. It looks great and handles great - a surprising feat for something made in less than a month.

I've also tried the other two levels and they were neat. There's just two gripes I have: the lack of health items and proper AI navigation. The infected are fast and can surround you easily - however, there's really no way to mitigate them unless you manage to outrun them. There are no distractions to use and the environment is as useful as a background decor. They make no sound when moving around (until the final moment) which is kinda annoying because that means they'll pop up behind you without any warning.

No health packs because of the said reason above. If the AI will be that aggressive, there must be at least compensation for the player to recover. It DOES add challenge, for sure, but balancing it would be perfect for it to not feel like a chore.

Additionally, I hope for hip firing to be added. It's perfect to use after meleeing the infected away (instead of using ADS just to shoot).

Other than that, the game is a diamond in a rough. Apologies for the low volume and the wonky framerate - Shadowplay is still on bad terms with me.

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