The Item Asylum ADVANCED MELEE GUIDE!
31,835
Published 2024-04-14
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0:00 Intro
0:19 SECTON A - HITBOXES
1:15 SECTION B - MOVEMENT
2:05 SECTION C -STATUS EFFECTS
3:25 SECTION D - 100-200 HP Combos
7:31 SECTION E - PARRYING
8:21 SECTION F - Important Melee Stats
9:34 SECTION G - Tips & Tricks
10:53 Outro
SONGS USED:
2 P.M. - Animal Crossing New Leaf
• 2 P.M. - Animal Crossing: New Leaf
Mario Kart Stadium - Mario Kart 8 Deluxe OST
• Mario Kart Stadium - Mario Kart 8 Del...
Bone Dry Dunes - Mario Kart 8 Deluxe OST
• Bone Dry Dunes - Mario Kart 8 Deluxe OST
HOSTEL TAKEOVER - XTRIEL | PHIGHTING OST
• HOSTEL TAKEOVER - XTRIEL | PHIGHTING OST
ARTIFACTUAL RECOLLECTION - CRABLOOSHI | PHIGHTING OST
• ARTIFACTUAL RECOLLECTION - CRABLOOSHI...
TITLE WAVE - CRABLOOSHI | PHIGHTING OST
• TITLE WAVE - CRABLOOSHI | PHIGHTING OST
READ BY THE BOOK - CRABLOOSHI | PHIGHTING OST
• READ BY THE BOOK - CRABLOOSHI | PHIGH...
Tags (ignore):
Item Asylum, IA, Roblox, Guide, Advanced Guide, Mel
All Comments (21)
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If you want a ranged & miscellaneous guide similar to this one, make sure to like the video!!! If its recieved well I will do them ok thanks
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you had me thinking IA had a real combat system also when did assailant/enkidu get in IA
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MOOOOM, they're making serious videos about my silly game again! 😢
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uh just a quick tip for TC, if the other team have gas on the statue, legion kata or hero blade allows you to go in and cap without the gas user intefering, or anyone really, since you'd be parrying every 0.25 second give or take
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slight corrections/additions - mention stun immunities since they're huge in scrambles; cultist's sword heavy has ragdoll and hitstun immunity, dollhunter sharp spins has all stun immunities - mention hitbox duration/lingering hitboxes; items like backhand slap and secare are good for defensive play because their hitboxes last so long; items like lawnmower on a stick can easily stack hitboxes for huge burst damage - armstrong style is 4 inputs, the 3rd input does two punches, your combo is m1x3 - highly recommend approaching with assailant's air combo, better hitbox (also its only 4 inputs, 2nd input is two hits) - use poser's katana's sheathe to stun enemies for extensions; you don't need to move as far back when doing slashstep since you can unequip after a moment if you're too far away for a little extra stun while you walk forward - poser's katana infinite: do a full m1 but jump on the third input for extra distance, sheathe right before the enemy gets up from their ragdoll, if timed correctly you true combo into another m1 combo - vinland daggers E has a TON of hitstun, so you can unequip cancel it and easily lead into another item (upgrade a ranged item maybe) -two items not mentioned on the list: nichirin sword (R --> m1x3 --> E --> m1x4) and scissors (not a onecombo but pairs well with other sources of hitstun; try cycling m1s with scissors and hero blade/legion kata/protest!) good video though
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8:75 "Grass heroblade" "Darkness heroblade" 💀
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personally, i wanted to create videos like these, but i have never really had the time to. I also want to add, you should know the damage that each melee does. It's easy to stunlock people but it's also easy to let someone steal your kill.
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This video: starts Me and the rest of the class: "WRITE THAT DOWN, WRITE THAT DOWN!!!"
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this will help a lot. please continue this series.
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I subscribed. This channel is severely underrated.
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Quick note, you can do the full m1 combo for allusions, then re equip the item, walk forwards and parry. That insta kills for 100, but you can actually do this INFINITELY, since you can do the whole combo after the parry, then re equip and follow with a roll
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"sometimes you'll get backstabs even if you aren't behind an enemy" oh so its tf2 accurate
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So there’s this new combo I learned, you take sugarcoat (knuckle sandwich works too but harder) then you m1, which gives enough hitstun for another m1 and if you oponent stays in ragdoll you can follow with 3 m1s then another m1, if the enemy has more hp you can repeat the combo but it might be hard to do so
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Thats a really cool guide i v learned a couple of combos with new weapons here. Although imo practicing parrying with attacking dummy is just a waste of time cuz when you do so you just memorise timing between crowbar swings and not train your reaction time
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Fun fact: the beserk for donkey jawbone still counts down when emoting so you can emote and then when u stop you will immediately enter beserk allowing you to bait people near you and than beserk and kill them
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PHIGHTING OST SPOTTED!!!!!!! HOSTELLING MY TAKEOVER
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Another combo with Armstrong is to use r r e e unequip it and then requip it and repeat. If done correctly it’s an infinite
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Theres also another combo with allusions where after you finish doing the 3 attacks, you parry right as your enemy is about to get up, which instantly counters and pretty much is enough to kill them.
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Very informational video thanks you 🙂
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This stuff good im excited for more quality videos