No Man's Sky Worlds Part 2 - We're Not Ready For It! Biggest Leaks, Datamines & Rumors

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Published 2024-08-06
No Man's Sky Worlds Part 2 - We're Not Ready For It! Biggest Leaks, Datamines & Rumors

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Timestamps
00:00 - Intro
00:32 - Update Delay
01:08 - New Star System
02:52 - New Biomes & Underwater Exploration
05:47 - Light No Fire Type Assets
07:05 - Photo Mode Update
07:55 - New Creatures
08:42 - PS5 Pro & Part 2 Launch Speculation
10:07 - More Datamines
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Cyberpunk 2077 News and Gameplay:    • Playlist  
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All Comments (21)
  • @9faded5
    no mans sky really needs a overhaul of multiplayer and coop, playing with people should feel like it adds to the experience instead of us playing together but seperately
  • I keep hoping for a dense forest biome. A proper jungle would be wonderful >:
  • @jacobh9241
    I've been sad about the underwater game since it was first released because all water biomes I found were so shallow, they felt more like ponds than oceans. I'm very excited to do deep(er) sea exploration!
  • I hope they can scale down whatever tech they're using to make light no fire, so NMS planets can have more than 1 biome
  • @xeroinfinity
    I paid full price for this game when it originally launched. For the first week or two it actually wouldnt play on my dino pc, but i wasnt mad because i knew they'd correct the problems and they did. Now there were changes i didnt really like, and when they added a few things I didnt like, it didnt change my mind about the game. I love that I can just explore and not have to do any of the Quests if i dont want to. But those do give you stuff you cant find otherwise without cheats/hacks. Once i got a better new pc, i realized ... I'd been missing out on all of the eye candy. I like it so much Im tempted to purchase the game for my PS4 too. My only problem with the game is I cant just pop in a play for 20-30 mins, it always ends up being 3-10 hrs. =) Thanks for keeping us in the loop, Khraze!
  • I mean, with the addition of the aquajets, we don't need tiny islands all over the oceans anymore, for that matter, at all. I think that the ocean algorithm has been limited since we needed a place to land our ship within a reasonable distance from any underwater POIs, that's simply not the case anymore.
  • @malkav0488
    An overhaul to snapping and placement system would be long overdue...
  • @Helios134
    Would love gas giants, deeper seas with actual predators in the water, mega faunas , a procedural pattern layout for animals and plants especially hazard plants they need some tlc, and different shaped crystals so they dont all look the same I'm really liking this update, but i feel the snapping of building assets is harder, but it's been a few updates for me.
  • @mekadizzo
    One of my biggest issues with NMS is there are no Gek, VyKeen or Korvax cities and no water crafts other than that rinky dinky mini sub
  • @solidmoon8266
    Im pretty sure the hyperdrive might be revealed to be related to the "void" systems we've been hinted at for a while. Maybe also have "dungeons" on planets that behave similar to the abandoned freighter but can be found rarely on planets and posses a new set of suit upgrades that offer more upgrades.
  • I'm an original fan and just want the super formula added for variation in flora and fauna and for it to actually get "weirder and stranger" as you get towards the center of the galaxies. We don't need all this other crap people complain about its supposed to be a game about exploration
  • @kebsis
    My number one wishlist item for NMS is player owned stations. I'd love to have various mines on different planets with freighters and cargo ships making deliveries from the mining operations to the station to make widgets, and other freighters coming to bring the widgets to other stations and places that need them.
  • @taun856
    A couple things I wish they would incorporate would be for ships being able to hover while on a planet - perhaps as an engine upgrade. Also allowing players to take over abandoned space stations, refurbish and operate them, similar to settlements perhaps. A third thing would be to allow players to populate their bases with NPC's. Settlements already sort of does this, but perhaps create a "living area" that can be built and each one allows a random (Or PC defined) NPC to occupy it. Then they just wander around or occupy "work/idle spots", so your base looks like it's lived in.
  • @agingerbeard
    Ive never been more excited for this game and for all the new ppl starting!! Welcome to all new players ❤❤❤
  • @Nervadane
    Maybe they'll add something to do at my base other than show my buddy the Cool poster i put on the wall
  • What would I want from this game in the future? 1. In a conversation in the game with an npc or Atlas (i don't remember exactly who) I read that in the universe there were many intelligent species, then they began to disappear, seven remained, then six, then five, and now four (Gek, Vykeen, Korvax and Autophage). I would like to see information in the game about those extinct species, their name, history and culture, why they disappeared, etc... It would be wonderful to find in the game their ruins that are written texts in their language, which we can decipher in any way. It would add a lot of mystery and interesting stories in the game, I would even be tempted to roam the universe to collect information about those extinct species and find out the truth about them. 2. Remember the Skyrim books you could read? Why are such books not inserted in the NMS? Or, considering that it is a digital universe, a corresponding thing, such as a disk, or a hard drive, that we can decipher and read all sorts of stories... 3. Why use missing animal relics only for trade? Wouldn't it be interesting to have the opportunity to create a kind of museum in which to collect the most spectacular and oldest fossils, to see them?
  • @bp7206
    Khraze videos are a staple of gaming. Glad to support the channel
  • @mrman-yj3bn
    They should do a massive creature update so that we can find new aliens and not combos of ones we have seen since day 1. Also make space fun again by adding new encounters that aren't just "shoot this object for some rare glass"