Mechabellum - my robots can beat up your robots

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Published 2024-05-19
Mechabellum is a rewarding tactical wargame where you gain victory by adapting your strategy and outthinking your opponents. Command mechanized army in a battle against humans or AI, customize your units and strategically place them on the battlefield to watch them destroy your enemies.

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All Comments (9)
  • On a side note, I know I'm late to the party but I'm hooked on BAR now...When the economy scales and bots start popping out of the factory, I just love it :D
  • @TheRealXartaX
    My 1 tip to you would be to use less consumables (at least the ones that only lasts for 1 round). It doesn't matter if you win or lose until you lose all your HP (besides that you don't want it to be a complete one sided stomp of course, or you won't get any xp). Using consumables from the beginning is just bleeding money. It also reduces the xp you can get from killing enemies (although it also denies xp to stuff it kills of course). Consumables is best used to win decisive battles that decide the entire match, not every battle, as they just put you behind on economy. It's like when you play magic: the gathering. You don't care about losing or spending your HP before it actually hits 0. So you shouldn't really think of the game as individual rounds, but rather a whole match. For example if you leave an enemy counter alone for a while but you're not losing too badly (or even winning) it might make sense to actually not counter it right away. Then when you finally do put the counter in place you swing the battle so hard they take massive damage.
  • @Lazycat410
    In his earlier games he mostly increases his units health, I think he needed to balance upgrading health and attack more
  • @emdeo
    you don't seem to build any of the unit spawning units, is that intentional? they're some of the funniest units
  • @junhaozhang6915
    feel like you just don't wanna try things other than arcs and crawlers xD