Ashes of Creation Alpha Two Node Wars Preview

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Published 2024-05-31
We are extremely excited to give you an early preview of Node Wars in Ashes of Creation! This 4K video is just a taste of what's to come!

Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!

💬 If you have any feedback on what was shown, please share it with us over on our Forums!
- For Node Wars Feedback forums.ashesofcreation.com/discussion/59519/feedba…

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All Comments (21)
  • @stevenjsharif
    Greetings my glorious community, first and foremost thank you for tuning in and giving your thoughts on the progress we showed today. This system has taken a lot of work from the team and they’ve done a great job bringing it into an alpha stage. There is still work to do to address vfx, ui, and performance. But the gameplay loop of node wars (different from node sieges) is what we’d love to get your feedback on! ❤️🙏💪
  • @JohnnyJaxmusic
    I think adding multiple kinds of critters (harmless small frogs, birds, bee swarms, rabbits, mice, rats in cities ect), would really add immersiveness to the world. Rest looks phenomenal. Great progress. You also added more random mobs in the world which is great when it comes to immersiveness
  • @epg-6
    Whoever is in charge of the sound effects knocked it out of the park.
  • @zachzizan8771
    this is probably the first MMO ive been excited about in about 10 years after watching this. this looks very fun.
  • @neemz9361
    Ashes has been the game to watch for a long time now. So validated.
  • @JunglebeastYT
    This looks really good for an Alpha. Can't wait to see things evolve more.
  • @chadgiga8683
    This is what people imagined warfronts to be like in BFA. Awesome stuff!
  • @TGFTavern
    Was great being able to partake in this! Thank you for the dev streams!
  • @TheRealSimeon
    I only check in with this game like once every few years and every time I see it I'm excited for the game all over again!
  • @ThunderBunny572
    As somebody who is about to get a Bachelors Degree in Game Development, creating something like this with a team has always been a dream of mine and I am so happy to see other people create amazing work. You guys have come so far and I am super excited to be a part of the Alpha Two testing. I solely believe that AoC will be the next big thing in the MMO genre. Well done Intrepid :)
  • @tokyodrifttt
    I really like the chaos and visual overload. The sound is massive and impactful, we can feel the weight of the dragon buffs and attacks. This is a dream for large scale battle enjoyers. Thanks for the update intrepid!
  • Looked very good. I like the permanence of the node system, so that the node war is more about control, and not about ownership. If you lose control of a node, you are just living and fighting for a new ruler, not losing ownership of your home. I also like the way the mechanics are quite simple and modular, so that border skirmishes/raiding, economic wars, and wars of conquest all use the same building blocks and mechanics. making it easier to understand. To defeat a neighboring node, I begin by taking possession of land resources POI?, I then attack economic buildings/smallholdings? outside the node walls, denying them to the enemy node, and finally I lay siege to the node? This means that the PvE player doesn't get hammered by PvP players and vice versa, because the PvP players are fighting over the "tax" revenue/material produced by the PvE players, and you don't have to make the PvE players artificially strong, so that PvP players can't take everything they own as soon as they build it. That would seem to filter out the real sociopaths that PvP only to inflict misery on other players. So many positives to take from this demo, but above all, the more they seem to make intelligent design decisions that cater to all types of players, the more I trust that it will continue. Without any trace of sarcasm that is a big 👍❤from me
  • @JoyboysDream
    I dont know if one of the Devs will see this comment, but one Idea&Wish has been on my mind for several years, which would make me so happy. Is there any chance that an MMO would implement an ingame open world voice chat, so you could randomly, in a distance, hear a player talking ingame and just randomly join the conversation? This could add some more immersion and roleplay into the game. I know, it could be annoying or heavily misused by some players. But yeah, probably just a silly dream of mine... Thanks for all the work guys! I've been silently following your progress for the last 4 Years and I cant wait to play this awesome game. You really are the hope of the MMO-Community imo. Cheers
  • @rigormortis3219
    keenge the ranger was literally doing no dps lmfao that was hilarious
  • @PhurPher
    WHAT THE FUCK, that dragon attack was the coolest thing I've seen in 5 years of watching this game. I was so concerned about how the mount abilities were going to go down for years, but we never really seen them. That leap up and slam down was SO ON POINT, GAWD DAMN! G mfin G to whoever did the work on that, seriously, give that man/men/women a raise.
  • @JibbsIRL
    This game is going be a genre defining moment in the MMORPG genre. WELL. DONE!!!!
  • @WrangleMcDangle
    It cannot be overstated how good it feels to see the product of passion. You guys care about making the best product possible. You guys care about the integrity of everything you make. Thank you.
  • @Je_ku
    The sound design is INCREDIBLE. Game is getting buttery smooth and I can't wait to get my hands on it. Great work, Intrepid!