Helldivers 2 - BIG UPDATE! Stratagem, Weapons Nerf & Secret Egg!

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Published 2024-08-06
Hey, let's talk Helldivers 2 News & Latest Update! Devs Buff & Nerf Patch, Difficulty 10, TR-40 Golden Eagle, UI Changes, Social Menu Fixed, Patch Notes in The Escalation of Freedom Major Update!
📖 SOURCES
discord.com/invite/helldivers
📖 CHAPTERS
0:00 Intro
0:21 SG-8S Slugger
0:47 Nerf SG-225IE Breaker Incendiary
1:31 GP-31 Grenade Pistol
1:53 CB-9 Exploding Crossbow
2:19 AX/AR-23 Guard Dog
2:37 Orbital Walking Barrage Buff
3:05 Blitzer & Stratagem Fixes
4:40 Difficulty 10 Gameplay
5:20 Secret Terminid Egg
5:58 Spore Charger & Impaler Tips Tricks
7:05 Big UI Changes
7:14 Social Menu Fix
8:43 Crashing After Patch
10:50 Flamethrower Changed
11:00 Your Top 3 Comments

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❌ ► x.com/GlitchUnltd
🎮 ► discord.gg/H6x3yTpV3x
🤝► youtube.com/channel/UCcnkqkNWjiwLcDUx0WshOmg/join
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🎮 What's this game? The Devs Wrote "
HELLDIVERS™ 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. From a 3rd person perspective, players use a variety of weapons (pistols, machine guns, flamethrowers) and stratagems (turrets, airstrikes, etc.) to shoot and kill the alien threats. Players can also aim down the sights for a more accurate 1st person camera view. Combat is accompanied by frequent sprays of blood and dismemberment as players exterminate the alien forces or players and squad mates are hit by environmental explosions or friendly fire. Enemy encampments and battlefield environments depict bloodstains and dismembered corpses.
"
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Thanks for Wat

All Comments (21)
  • Hey, so I put a lot of work in this video and the update is a little bit underwhelming with how the weapons that have been nerfed. Are you happy with the update or No? Let me know! My thoughts are we deserved to see more weapons buffed in the ammo department yet instead we received nerfs. The update is fun, the difficulty is great but the egg extraction was super underwhelming. Edit: fixed sentence
  • POV: Flamethrower I don't wana play with you anymore -Helldiver
  • @colpolryan
    Why does it feel like we get nerfs and enemy gets buffs and get new units/ weapons /vehicles/ bigger facilities, yet we get nothing, no vehicles yet, weapons feel like like shit and spend most my time reloading or out of ammo. There’s no fun aspect for me anymore, it’s just annoying.
  • "Look how they massacred my boy" - me holding my fire breaker
  • @euroking1337
    So let me get this straight Arrowhead, you release an entire paid premium warbond with flamethrower weapons, and flame-resistant armor. And you nerf flamethrower damage on the majority of enemies immediately before it comes out. Galaxy-brained balance.
  • They took the Flamethrower from best ani bug gun to actually unplayable. It can't kill Chargers anymore and it basically has no AOE anymore. The fire now stops at the enemy it hits rather then reaching through. So it is also hot garbage at clearing groups of enemies. It is literally bad at everything now.
  • @Black0ut34
    They really need to stop NERFING THE DAMN MAGAZINES size holy shit
  • @MrMacavity
    They keep nerfing things we like to use, and not buffing things enough when we don't.... devs please.
  • @Dallows65
    Flamethrower got turbonerfed. I’m likely not going to be playing this update as a result. I feel like the CCO stepped out for his vacation and a certain somebody decided nerfs were back on the menu.
  • Reduce mags is def a huge deal, especially for one that uses Spears or Recoiless rifle as a support, it’s annoying to have to scavenge for ammo every 2 reloads and cannot survive through a last stand. I’m already scrounging up for ammo for my goddamn spear! Let me have some damn fun man.
  • @linkah
    It kinda feels like the Bugs and bots get more Warbonds than we do, and they never have their favorite weapons (rockets and mouth tentacles) nerfed.
  • @ExoticBobcat
    They changed flames to where they don’t go through terrain and some Armor. Looks like the flames can’t pierce multiple enemies or charger legs. Pain. It does however sound like it helps with preventing automaton flame hulks from burning you through rocks. Unfortunately, looks like the flame weapons such as the flamethrower are no longer AS effective.
  • @Bona_Tempora
    Personally I petition we have the balancing devs periodically stream max difficulty missions on twitch so they get to to experience what we do and we can laugh at them
  • @Holycow94WoW
    The SMG’s are also one handed weapons but your character will hold it with 2 if they can. It’s intentional
  • why would they nerf fire damage BEFORE the warbond that is purely focused ON fire damage? I just don't get the balancing decisions going on.
  • @Divergence
    Fans: We are tired of you taking away the fun. CEO: I hear you. Next update: You know the fire gun you love so much, well later.
  • @marek011011
    "hey, let's nerf the flamethrower and fire shotgun two days before the new fire warbond, player will love this, right?" i swear the balance team have no fucking idea what they are doing
  • @vuvuong6394
    AH's nerf is like my ex-manager, every time we're doing something great and okay, "aight, gotta change this" 💀
  • @FARTSALOTist
    Yeah all was good and everything was almost in working form but these constant nerfs is almost intolerable.