...about DARK SOULS 1.

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Published 2023-08-12
It's the perfect game. End of video.
...wait, no, that's not right. Hoo boy, I'm gonna get yelled at for this one, aren't I?

|| MUSIC ||
Firelink Shrine - Dark Souls 1
Taurus Demon - Dark Souls 1
Start a Cult - Cult of the Lamb
Majula - Dark Souls 2
Praise the Lamb - Cult of the Lamb
Onett Theme - Earthbound
Pond - Bugdom
Reflection - Hollow Knight
Outset Island - Zelda Windwaker

|| SHOUTOUTS ||
Thanks to ‪@residentdingus‬ for editing this one together for me!

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#thebacklogs #darksouls #weneedtotalk

All Comments (21)
  • @lukelogan8814
    As someone who has never played Dark Souls but does work in a virology lab, I'm pretty sure I have an idea of what an STD bomb is
  • @himanshubhoria1832
    In my first playthrough, I saw the concept of "going hollow" and I think that is what kept me going. It was like the game was telling me that if you quit, which you should, you will go hollow, means your character goes insane. And so is the fate of all players who do not complete the game. I thought the concept was literally the game challenging you to endure the madness as your character endures going hollow.
  • @metazare
    DS1 will always be my favorite of the three Dark Souls games. Compared to Demons Souls, where in all the levels are instanced behind loading screens, DS1 made the world feel alive with its minimal loading screens between areas giving it an almost open world adventure like quality.
  • @ManiakPL22
    I am 100% up for this mini-series/series where despite liking something, you still critice it's bad parts. there isn't that much of that content on YT and you know that when a good game fucks up something, it is really something to look out for and something the best of best still managed to somehow commit. Never stop evolving, your content is freaking amazing.
  • @jamesmcdonald1108
    I wish we got a more finished version of the second half with the remaster, Izalith is such a drag...
  • @blitzie66
    notbing will ever match the feeling of realizing it is all connected when you unlock the elevator on the parish. that was a jaw dropping moment
  • @Nic9458
    The DLC wasn’t “found” by any players, fromsoft released a guide online both in Japanese and English when the dlc released detailing exactly how to access the dlc with pictures of the locations, crystal golems, and items needed. These guides can still be accessed on the way back machine as far as I’m aware
  • @DiegoM163
    Hearing "Sen's Fortress hidden bonfire" my ears perked up immediately, THANK YOU. But seriously, this video really resonated with me as I'm new to RPGs in general and I felt exactly how you described. I'm still learning basic mechanics and grinding through the game, yet I already love it.
  • @TonberryEmpress
    This reminded me of one of my first experiences in dark souls, I just got to firelink shrine and was running up the steps to the sewer and got invaded, I didn't know what that meant at first but they dropped an armour set for me so I threw it on, it was the stone armour set and my character could barely move! They then killed me. Was really funny in hindsight but at the time it was super confusing
  • @Stranglethorn
    Back when I bought this during my teen, I baby raged for 3 days thinking you were supposed to kill the Stray Demon with the broken sword, I got so fed up that I was gonna return the game but then I was just running around the boss until I saw the red door you were supposed to go in and I was laughing at myself for being a doof
  • i remember the feeling when i first got past the anor londor archers to the bonfire and seeing solaire sitting there...great memories!!
  • @ulch11
    My first experience with the game was going down the graveyard first from firelink. Got absolutley stomped over and over while thinking "wow, that game really is hard and unforgiving" Fun times
  • @BaseCreation
    I feel all that confusion and difficulty with things but finally understanding and conquering it is what leads to people finding it emotionally satisfying and gratifying.
  • @SirSicCrusader
    The thing about trying all the items, even back fires.. just ask my first playthrough and using a fire keeper soul... my mate laughed in my face when I told him I used it from my inventory.
  • @RiggsHB
    This was a brilliant breakdown of what makes Dark Souls so endearing once it clicks. Thanks for sharing. The last few sentences gave me goosebumps.
  • @leaf6695
    Dark Souls inventory menu is truly the Dark Souls of UI design
  • @moorebetter
    I could see how the crestfallen warrior telling you there's 2 bells could be confusing, but I always loved that from a lore stand point. The very first person you talk to tells you of an old adage of his family, but the very next person you talk to tells you that's a lie. The game is telling you up front that people and the stories they tell could be misleading, or just straight up lies. So when you finally meet kaath and he tells you that EVERYTHING was a lie, it just hits so much harder
  • @lemoneczech2246
    That ending speech was absolutly amazing. The subtle DS 1 music in the background and long pauses between some words. Good job man. You've really upped your word game. Hands down
  • @shortnotice6936
    I avoided this video for the longest time because it's not what I'm used to but now that I finally watched it I want more, I want so much more. This was amazing and you should continue... Please