Why This Scene From Dune 2 Felt So Insane

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Published 2024-05-13
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In this video I breakdown of the sandworm riding scene in Dune: Part 2 and how sound design, cinematography, performance, VFX and directing, all work together to make it so effective.

// References:
Greig Fraser and the Cinematography of Dune: Part Two - Dolby Institute Podcast:    • Greig Fraser and the Cinematography o...  

Dune: Part Two' Director Denis Villeneuve Breaks Down the Sandworm Scene -Vanity Fair:    • 'Dune: Part Two' Director Denis Ville...  

Caught In Avalanches Compilation:    • Caught In Avalanches Compilation  

Additional Stock Footage Provided by Getty Images and Storyblocks


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All Comments (21)
  • @00HoODBoy
    sound design in both films is top notch. the thumping sound alone is iconic
  • The way Villeneuve communicates how worm-riding works in this scene is also worthy of remark; using the hooks to expose the spiracles, and then the worm instantly responding by rolling the xposed section up and away from the sand, a single shot demonstrates what half a page of text explains in the book. Remarkable work.
  • @Advent3546
    I will never get over how huge the Dune movies are. The sheer sound of it all is overwhelmingly epic.
  • @Tephr1te
    0:10 fun fact, the year 10,000 refers to 10,000 years since the founding of the spacing guild, not from now, it's set more like 20,000 years from
  • @MrFaronheit
    As a surfer I 100% felt the wipeout inspiration of the sandworm scene. The quick rush of darkness and deep sound followed by chaos. Trying to keep control while tossed about, barely knowing where your limbs are. Extremely visceral
  • @keith6706
    Really nice touch of realism when the worm blasts across the plain: Paul first stand still, thinking it's heading toward him, then starts moving left, realizes that it isn't going that way, then starts moving rights, and then realizes it's not nearly as close as he thought it as and has to start sprinting to intercept it. People do have a hard time judging the movement and distances of very large objects (thus why people keep getting hit by trains) so that is something that feels entirely real.
  • @maryfaceeggo
    I was a VFX Artist in this film and on several of these sequences. I think what makes DV such a great director to work with is that he doesn't diminish CGI's importance (cough Nolan) or see it simply as an 'extension' of practical effects but as a tool in it's own right. Therefore he doesn't cut corners in either and is very clear about the kind of things he wants to achieve with it, with an inherent understanding of how importance practical REFERENCE is for us to do what we do. The filmed sequences were really good reference for lighting and materials but I think the general public has no clue how many of the scenes in this film are 80-100% CGI, this sequence included. I guess it is the testament to the work that was done but when DNEG releases their Deep Dive on this film I hope many people will get to see how much labour was put into this film on the VFX end. Here's the VFX Deep Dive for the first film. Deserves way more views imo: https://www.youtube.com/watch?v=UARrOsNPviA&t=4s
  • @noproblem8931
    10:45 Zimmer's score kicks in and I get goosebumps all over again. It really is a testament of greatness
  • @DamienOMalley
    Surfer of 32 years here. This scene captures better than any surf video what it feels like taking on big waves. The timing, focus, rapid decision making, sounds, physics, sense of scale and outright terror and elation - it’s all there. Talked to other surfers and they said same. These people really did the research. Great job breaking down the scene Thomas.
  • @balancedboys
    Every great Sc-Fi ever made has its own unique sound. It's almost like a movie's ID card. "Predator", "Alien", "Terminator", "Star Wars" ect. Once you see the name to anyone of these films, you can instantly recall the vibe to it. "Dune 2" is the 1st Sc-Fi from recent memory to actually achieve this. The thumping, the score, that weird ass robot exposition quote in the beginning that sends chills down my spine will always come to the forefront when I hear/see the name Dune 2. And respectfully Dune in general.
  • @beartrap3400
    Steven Spielberg said this scene "is one of the greatest things I've ever seen. Ever!" and I wholeheartedly agree with him. Seeing this in Imax was like a religious experience.
  • @MuseionArt
    Dune 2 is the first movie in a very long time where I just had no idea how they made it. The vfx, miniatures, and actual footage were seamless in IMAX. And no one else mixes sound like this. Villenueve and his team have leveled up.
  • @NHTopher
    When this scene was over in the theater I relaxed and realized I had been sitting straight up, completely tensed and gripping the seat. Haven't felt that in a movie ever before that I can remember.
  • Please do the Speech scene at the end of the movie too, that scene made me feel things like no other movie scene has ever done
  • One of the sound designers on LOTR said that the key to doing a big scene like a battle is zeroing in on the most important sound for a shot and then switching to the next one very fast. Interesting to see some of the same principles being applied here.
  • Just instantly one of the greatest scenes of the 2020's. Going back to 1984 Dune it's outright comical how different the sand worm riding is portrayed.
  • @TinRapper
    5:17 The best example of this camera work is Pacific Rim vs the shitty sequel that we agreed doesn't exist.
  • @mastpg
    Hooks pulled up on flaps that covered some sort of inlets, which presumably need to be protected from sand intake. So it seems somewhat reasonable that the worm would trend up...but ALL showing and no telling....Villeneuve is a virtuoso.