Symmetra's Awakening - Overwatch Animation
3,532,111
Published 2018-08-20
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The software we used are: TVPaint for animating, Adobe Photoshop for backgrounds, Adobe After Effects for compositing and Adobe Premiere for editing.
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All Comments (21)
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Be sure to watch till the end of the video for the extra ending! Thanks for all the love <3
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I love how Ana put Pharah to sleep and literally made a bed for her. Such a loving mother
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When a hero in your animation gets reworked mid-production.
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Then she lost autolock, three of her turrets, and the ability to pick up corpses
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0:49 As a budding Reinhardt main, I feel personally attacked.
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Can we just appreciate how fluid this animation is? Like seriously, amazing job.
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You can tell this took so much effort because this is the old symmetra
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1:00 Ana is such a cute bean
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Junkrat trying to shoot the turrets is fucking adorable, same as Ana putting Pharah to sleep
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how much did it hurt when symmetra had a rework midway through making this?
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When you have already worked so much in a scene that you wont remove it even if the ability doesn't exist any more
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Nostalgic Symmetra stuff. 6 sentry turrets, portable flying shield, teleporter ultimate, and an attachable beam primary fire. I wish there were a way to use all of it again
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Aaaah, back when she had the shield and 6 turrets.. good times.
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Rip old symmetra She was so fun to play
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The way you draw symetra is freakin adorable
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I miss being able to pick up bodies. Old Symmetra was better.
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As a junkrat main, I can assure that the junkrat trying to hit sym’s turrets is accurate
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awww this took you so long that it's the old Symmetra...It's okay we still love it!
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Unexpected ending but super CUTE overall! Such smooth animation, the adorable Ana, and the photon barrier dva bomb block! Ugh I MISS old Sym! :c Thank you for this!
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The junkrat trying to destroy the sentry was funny as hell😭