1+ Hour of Banned Commander Cards To Fall Asleep to

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Published 2023-11-19
Going over all the banned cards in the commander format up to 2022 and mid 2023. With all background music removed from the original videos.

#mtg #tcg #magicthegathering

(Just a note, we have people who actually know the game very well making the scripts for this channel. As the owner of the channel (Theduellogs/hirumaredx) is a total newbie to the game.)

All Comments (21)
  • @Kingbobman69
    I love how so many of these are like "This card is unfun. Commander is supposed to be fun. Ban the card. Next slide."
  • @MrCinnamonWhale
    Im glad to know that there's a big enough demand for this, meaning I'm definitely not the only one who this is perfect for
  • @wigglytuffgaming
    Literally fell asleep on the first card. Thank you, liked and subbed. Video saved to sleep playlist.
  • @recapdrake
    Iona is banned because they got rid of banned as commander. That is the whole reason. Banned as commander NEEDS to come back because there are cards like Iona and Braids that are actually fine in the 99 but because wizards at the time thought the player base were too stupid to comprehend two ban lists they pressured the rules committee to get rid of it.
  • @HughRMungustein
    I hate the copium the banning committee has against some of these cards. But thorcle combo is fine because "it's not seen at a casual level"
  • @anamedninja5536
    The one issue I take with the video is that griselbrand and yawgmoth's bargain are being misrepresented against necro. Theres a few very key difference between the effects that matter a lot, notably the timing of when you get the cards and the fact that necro doesnt draw.

    The timing for griselbrand and yawgmoth's will is instant speed, you dont have to wait for the cards but instead you can draw in response to removal as opposed to necro where you can "draw" but wont get the cards until your next end step. Why is that so important of a difference? Because of the ability to dig on others turns, you can draw a bunch just before your turn with the two banned cards and have access to all of it as opposed to necro which you have to premptively "draw" to use next turn, likely discarding to hand size. This difference is a major reason why the effects arent equitable, sure they both let you dig through your deck but necro does it much worse which brings me to the second factor;

    Black has a lot of synergy for particularly drawing cards, namely with sheoldred, if you have sheoldred out then griselbrand and yawgmoth's bargain are free. This may seem like a minor thing but K'rrik storm decks in cEDH use a 4 card combo to achieve the same effect as a 2 card combo because they want cards the turn they're storming off and to gain life from drawing them to fuel their ability to cast spells. This isnt something necro is able to achieve since it isnt drawing, it's a very narrow use and doesnt combo well with many cards.

    Necro is by all means a strong card but not comparable to pay 1: draw 1 and sees very limited play outside of zur decks because of it being simply too slow. The comparison of Griselbrand to Razaketh was more fair since both are premium reanimate targets however, Griselbrand is undoubtedly the stronger one because it provides more value by itself, requiring a creature harms Razaketh a lot in the comparison even if it's a diabolic intent on a stick.

    My personal opinion is that necro should stay unbanned while griselbrand and yawg's bargain stays banned due to the stark differences in utility, all three can run away with the game but necro is just much slower and requires you to commit to a certain amount before knowing if you drew enough. Ive seen necro run away with games but all of those times I can samely say if it was griselbrand or yawg's bargain the game would've ended like 3 turns sooner.
  • @thaneofstuff7340
    34:50 I think you're understating the difference between Iona and Winter Orb/Stasis. The latter are definitely better lock pieces in general, but they can be answered by anyone affected by them at the table which, while a MonoBlack deck might have a harder time against Winter Orb than another player, it's still workable. Iona has no counterplay since the opponent cannot cast their spells of that color because it's literally just not in the cards to handle it since you cannot cast your cards.
  • @kaleb5436
    This is better than any Lofi video I've ever listened to.
  • We really need to bring back the banned as commander list. Braids isn't the worst when you have to draw it first
  • @Trivedi_Tuesdays
    This channel just always hits, we appreciate your hard work šŸŽ‰
  • @omegavulture8379
    I am a huge advocate on bringing back ā€banned as commanderā€ and in Lutriā€™s case ā€banned as a companion.ā€ Many if not all of the old banned as commander cards would be ok in the 99 and we have the tools to both make them work and to make them go away. I hope the RC takes another look at them at some point.
    Liked the video, conscise, to the point and well argumented in the short time you allocated to each card. Many kudos.
    Also, personally, Iā€™d ban Sol ring and mana crypt along with dockside and jeweled lotus.
  • I've been falling asleep with theese videos for more than yearšŸ˜šŸ˜
    This is the best lullaby ever.
    Keep it going.
  • @ronanan5143
    Iā€™ve been waiting for this for a while. Iā€™ve just been finding a manalogs video then trying to fall asleep in time
  • @wadosenpai1056
    Thank you I always use your videos for this purpose and this video is like th perfected form of that
  • @scottricks1676
    Awesome vid! Starting playing commander around 2015-16 so a lot of these already had the ban hammer. Itā€™s fun to see why they where banned!
  • @LibertyMonk
    I think you're really underselling the "signpost ban" aspect. Commander is such a varied and personal format, the ban list should only dictate what cards you play in sanctioned events (even then, there should really be a "unless everyone at the table agrees" clause IMO). People really need to discuss what kind of game they're playing when they're planning for or sitting down for a commander session.

    I would prefer a separate signpost list for cards like this, so people know "this card isn't a powerlevel thing, so consider similar effects depending on the group's preferences" vs "this card is a problem" or "in the wrong deck, this is oppressive". But, again, the banned list shouldn't matter in most games. Most playgroups have an unspoken ban list anyway.

    You do briefly mention the committee's philosophy a few times, but only in passing. I feel like you could spend a bit longer on it, even if you disagree with it.
  • @austinmurray2125
    I would say Iona is banned due to unbanning painters servant. Really reason to tooth and nail both of them. If tooth and nail is the card Iā€™m thinking of. Iā€™m not a green player.

    Painters servant bring more to the game than Iona. But if both of them where unbanned if you include one. There is no reason to not include the other.
  • @letopizdetz
    I played with and against Recurring Nightmare in eternal formats in the past. I don't ever want to see that card on the table in commander :D And gifts can find 4 "I win the game" cards instead of just 1 like a regular tutor, If you build your deck to play stuff from the grave, there's very little your opponents can do if it resolves.
  • Love how you basically stitched all this videos together, I wonder how the algorithm will react