Mega Man 7: Ep (No Damage Completion Run)

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Published 2020-12-09
store.steampowered.com/app/363440/Mega_Man_Legacy_…
Mega Man X is a trademark Owned by CAPCOM
No harm was intentional.
All Rights reserved to capcom
This is a 100% speed run + No Damage challenge of an (unnoficial) MegaMan game.
As video content, was added sfx effects on the footage to make the game looks more new age style.

Rockman 7: Full Speedrun
00:30 Burst Man
05:02 Turbo Man
10:12 Spring Man
14:53 Cloud Man
18:40 Junk Man
21:40 Shade Man
25:39 Freeze Man
31:04 Slash Man
_________________
35:45 Willy Stage 1 (Thorny Paths)
44:54 Willy Stage 2 (Dreadnought)
53:40 Willy Stage 3 (Pursuer)
59:18 Willy Stage 4 (Abyss)
1:05:08 Willy Stage 5 (The EP)

Bosses:
03:31 Burstman
09:20 Turboman
14:08 Springman
18:07 Cloudman
20:56 Junkman
25:02 Shademan
30:24 Freezeman
33:01 Protoman
34:40 Slashman
44:33 Double Gutsman
52:43 Gamerizer
58:26 HannyaNED²
1:02:30 Dr Willy
1:15:47 Bass and Treble

All Comments (21)
  • @niclaswa5408
    This gives me some straight "Rockman 4 minus infinity" vibes right there. I wouldn't be surprised if this was made by the same guy. Edit: Turns out it IS the same guy
  • @junko4166
    I love how high effort this ROM hack is. Truly impressive.
  • @bobbillans6715
    Pursabe will never cease to impress me. Imagine what he could do with Mega Man X.
  • @AyuNico
    10:55 is a reference to those Donkey Kong stages where you would be a parrot, wasps would be on the way, and the wind would also move you into the spikes
  • @sirmidnight2039
    “Well finally” “Convert it to Jpeg bass, I don’t want to hear it” “You think an evil genius would a room full of inescapable death spikes way before he made a spring man!”
  • @AngieLikesGirls
    something i love so much about some of these videos, is that even though the series is famous for being hard, x mh makes it look so doable it actually inspires me to try some of these runs. <3 i love this content
  • @swainthemedic
    turboman basically gave you battle networks bodyburn, but better
  • @zerobotico2382
    This man didn't take a single hit when fighting bass, ABSOLUTE CHAD
  • @WiLL-rs2mu
    Both you as a player and Puresabe as a creator never cease to amaze me. Absolute madman completing this without taking damage
  • @MakotoTsuguri
    Wow, that Beat segment in Spring Man's stage is straight out of DKC2's last level. LOL
  • @kekutougame
    This is the most insane hack I've ever seen. 7 was already my most favorite Mega Man game, but all the nods, references and nice touches may make this this ultimate Mega Man experience. Also Spring Man just chilling in the onsen and getting scared made me burst out laughing lmfaoooo
  • @FusashiYuraka
    Nice Shademan Stage changes. Went from Ghouls and Ghosts to Castlevania. Both are great. Great job on the run too. That shield is redic with how much it opens the door to SPEED.
  • @JasonSilverain
    Ha! That Shademan layout is basically a homage to the original castlevania game and Wily 2 having parts from Parodius: Non-Sense Fantasy in its design. (Edit: Oops a bit wrong there, I found out Wily 2 is actually copied from the Gradius series which Parodius closely parodies.)
  • @samquik
    Wow this is crazy. At first it just seems like remixed stages and gameplay, and then you get to Spring Man and it's COMPLETELY different!
  • @MopedOfJustice
    I never realized there was a megaman with such a strong Kirby influence.