Ranking EVERY Counter in Smash Ultimate

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Published 2021-11-18
"Marth has a counter, Sora has a counter, Joker has a counter, I have a counter...are there any other counters I should know about?!?"

Incineroar: "Meow"

Alright, time for a counter tier list.

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Music used:

"MockRock Is Here (Relaxed)" - MockRock

"MockRock is Here" - MockRock

"Fire Emblem" - Super Smash Bros. Melee OST (original from Fire Emblem: Shadow Dragon and the Blade of Light OST)

"Peach's Theme" - Mario Strikers Charged OST

"Battle! Trainer" - Pokemon X & Y OST

"Mysterious Destiny" - Bayonetta OST

All original music, as well as its stems, are available for download to patrons, YouTube members, and Twitch subscribers

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Thanks for watching!

#SuperSmashBros #Nintendo #Sora

All Comments (21)
  • @crestenor
    The funniest thing about Sora’s counter to me is that it’s one of the only counters (maybe the only counter) that can’t hit Plant’s Down B at range.
  • @JacobSC_
    Fun Fact: In Brawl I thought Marth and Ike just had down specials that did nothing.
  • @SilverSpireZ
    It’s so bizarre seeing how low Corrin’s counter is considering how busted it was in Sm4sh
  • @shiffpup2529
    Joker's down-B is the same as Melee and Brawl Zelda down-B: it turns you into a better character
  • @jonathanlgill
    I was shocked to see Shulks' Vision make it to B-tier. That thing is extremely unreliable, particularly in the air. When I saw Sora's counter, I wished Shulk's was programmed that way.
  • @Juniper205
    Grenijas's counter is by far my favorite just because of the off stage play with it even if it is not that good overall
  • @youtubealt243
    2 things about k Rool counter that wasn’t mentioned: 1: It is reversible, though it can be hard to land, it is really good for taking a stock if you’re being ledgeguarded 2: It has a hitbox even when reflecting, this means that, if you’re hit by a projectile at close range, you hit them with a reflect as well as the counter attack, this does devastating damage
  • @StickMaster500
    It would also be cool to see a tier list of Kirby’s hat to see which ones turn Kirby into an absolute monster
  • @pprct_mxmstr
    you can also reverse k rool's counter if the opponent is really close to you - i love when i counter a falcon knee offstage and send them flying backwards towards the blastzone
  • While Brawler's counter has a lot of pitiful aspects, at the very least, it is at the very least one of the most satisfying ones to actually land, with its animation giving off an energy similar to Doc's back throw
  • @SFBGamesTube
    One more thing I’d say in the favor of Sora’s counter is that, because of his S-tier recovery, you can use his counter literally anywhere offstage whenever you like, and still recover.
  • @sonimatic
    I love Corrin's Counter Surge. Especially how powerful it used to be in smash 4. Love Sephiroth's Scintilla too.
  • To all my fellow K Rool mains, all hope IS NOT lost. If Sora counters at ledge, you can buffer an air dodge while in the freezing animation. I discovered it while playing online.
  • @SolracDude
    I kinda wish Revenge boosted movement speed in addition to attack power (obviously less of a boost). Being able to turn projectiles into attack buffs is great but it doesn’t actually help me get any closer. Plus unlike smash4 Cloud limit you wouldn’t really be able abuse the movement buff as it would go away immediately after hitting someone once. Just a thought
  • @SatanClauze
    I have to hard, hard disagree with Greninja being C. When used in the context of the character- a slippery mixup combo machine, the counter is quite essential. Bonus because of how people know of gren's shitty oos game- people tend to try pressuring you a lot in shield, and the counter represents a real danger for suddenly switching the pace and punishing them. Also, this is a rather little known fact but greninja's substitute doll represents a lot of bonus utility. If you know how to manipulate it you can move the doll near the ledge and give yourself a 20+ frame window to 2frame with downsmash, instead of the usual 2 frames. Or place it on a platform to extend upsmash's active hitbox to 40+ frames. Seriously there's an apolotion video that covers the use of sub doll, it's woefully underrated. Shulk needs to go below C tier. How on earth it can be ranked above greninja, I have no idea. Vision is extremely inconsistent and whiffs more often than it hits, which to me is a death knell for counters which are already unreliable by nature.
  • @splish_2
    Soras counter is so satisfying to use, I literally just used it today on a banjo wonderwing and KO’d on stage. the knockback is pretty good and sends them pretty far horizontally. completely stopping their move and whacking them w a giant oversized key is also visually pleasant
  • @anacobra558
    i pretty much 100% agree with this apart from shulk I would say c tier it's so inconsistent and the reward isn't worth it but yeah great vid as always
  • Also, important note - Sephiroth's counter can be b-reversed, meaning that as long as you're moving, you can cover both sides with your counter. As such, the directional component only really matters for the space above and below Sephiroth.