I Designed Custom Minecraft Bosses...

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Published 2023-04-30

All Comments (21)
  • @Jamzters
    Its honestly crazy what Daniel can do with basic voxel models
  • @souptaels
    Idk about you guys, but he seems like a 3D artist to me.
  • @YouTube
    my fave are the jellies 😍
  • @_Cheezyy_
    We need an actual daniel craft mod with all his wacky bosses and weapons. That would be soo fun!
  • @HeisenbergFam
    7:07 "you vs the guy she tells you not to worry about" is perfectly put, props for excellent work, these models look on point
  • @DuckyMapping
    For the Warden, I can just imagine it dropping Skulk Iron, allowing you to replay against the boss, it also has a rare chance to drop a Skull Pumpkin, the item needed to resummon it. For spawning it I think spawning a golem ontop a shrieker, and it being dragged into it, before the raw power breaks it as the Skull goop thing spreads everywhere as the boss emerges from it
  • @E33222
    5:47 The teeth look like bendy's final form and the magnificent glow on it. WE NEED THIS AS A MOD
  • @penguiguess9294
    I just love how he gets progressively better at both designing something complicated yet smooth to the eye and animation (i think)
  • @Tusk_Always
    Oh my... he amazes us yet again with all the custom things he makes and his sleep schedule.
  • "THE MECHA WARDEN" The "Mecha Warden" would have double the health as a normal warden, but would be quite slow. It has a large flame thrower as its weapon and will use it to burn to player. If the player is close enought to it, it will do a large ground smash sending the player back. if it is killed, it will drop its flamerthrower. It can be charged with firecharges, and will shoot them is shotgun way, but going father then an actal shotgun.
  • @Zerod_Out
    The mecha warden should drop 'Death Extracts' which can be used to make potions. These potions are like potions of harming, but cranked up to the max and don't get affected by armor. But, if thrown on yourself, you get strength 3, speed 3, and like regeneration 2, and 8 absorption hearts.
  • @omegaminecraft
    About the void jellyfish: you talked about keeping it relatively simple since minecraft bosses are such. One important thing to remember is that mod developers often don't need it to fit with vanilla: GO over the top
  • @ismingo4264
    About the Mecha Warden and What it could drop. First of all the fight: it would have 2 phases, the first one is the close up phase where you would have to Dodge charges and hits from it while hitting Its backside. And after that the second phase where it starts shooting rapid fire arrows out of one hand, and Ghast fireballs from the other. If you manage to kill it, it Will drop 2 items. First one: Dark heart, it would let you upgrade an Iron golem to be actually usefull. The second one would be called something like Dark upgrade, it would let you make something like the rapid fire arrows and fireball launcher
  • @gamma7109
    Ideas for the Mech Warden, it could be named the Sentinel, obviously its main attacks are the machine gun and flamethrower, but what it drops is a Soul Tank, which is the tank on its back. For one it could act as a sorta reskinned Redstone block but it could also be activated itself to send out bursts of soul fire around it, burning entities nearby, which would be super useful for mob farms as it doesn't burn or break Blocks
  • @JustVoidChillin
    The Bosses are just getting Better Every Video Nice Work Man❤