The Sorcerer Run BUT WITH NEW SPELLS | LIVE | Dark Souls Remastered

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Published 2024-05-24
So apparently people thought it was unfair to take away the Sorcerer's Spells.

Let's demonstrate exactly why we did.

RULES
1. No glitches
2. Can only use the armor and weapons given to the player at the start of the game
3. Consumables are allowed
4. All Rings are allowed
5. May use COPIES of an item that you gain with the class start. For example, for the Warrior run the player may use any longsword that matches the one given at the beginning of the game.
6. Equipment upgrades are allowed.
7. The Magic Casters now get full access to their spells.
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All Comments (9)
  • @ZebedeeXVI
    Being able to purchase new spells is like letting the warrior class purchase a new weapon to use. The whole point is making the most of what you get at the start! Ignore the complainers, the original idea for these runs is still great and I look forward to seeing the rest of the DS2 runs and hopefully DS3.
  • @chelsey-6887
    I'm a new player and i absolutely love watching you with all the commentary. Hoping i can catch a live soon.
  • Ahhh thee old casting of wood spell .. Never gets old I still laugh Every time 😂
  • @Drizzlehell
    Leaving you a like on the stream and watching everything I missed lastnight. <3
  • @tyrano1982
    Who the F thought this was going to be a challenge run? xD Yup... More a speedrun.
  • @slydee1259
    What is the Original Run this is refering to with it was unfair to take away sorcerers spells ?
  • @Bookworm159
    Ah, yes, completely fair and valid to directly compare this run to the other starting class runs. I see no problem with that at all. But seriously, sorcerery is busted in this game.
  • @nolongeraperson
    I'm sure some of the comments were rude but I'm sure enough were also just valid criticisms. So whining is a bit unflattering, imo.