What ALL 829 Fusible Objects Do in Tears of the Kingdom

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Published 2023-06-20
There are 829 objects that can be fused to weapons in The Legend of Zelda Tears of the Kingdom. This video explains the effects of all of them.

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0:00 Metrics and Explanation
2:28 415 Just Add Damage
4:18 9 Hurt you
5:09 1 Makes Enemies Teleport
5:43 1 Summons Bees
6:39 12 are Bones
8:11 1 is Pretty Lights
8:35 1 Shoots Cannonballs
9:10 1 Confuses Enemies
9:28 1 is a Smokebomb
9:32 7 are whips
10:55 14 are Electric
12:32 15 are Fire
13:15 65 are Fans
14:38 33 Enhance your Guard
15:51 32 are Ice
17:17 5 Recover Hearts
18:04 33 are Bouncy
19:47 136 Shatter Rocks
22:22 3 are Torches
22:37 5 Cut Trees
23:25 9 Are Wet
Echocolat's all possible Fused Weapons: www.reddit.com/r/tearsofthekingdom/comments/143dmb…
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All Comments (21)
  • @StuffedPeeps
    Nobody really knows this but if you attach a lizalfos elemental horn to an eightfold longblade, your ranged wind attack will switch to the element of the horn you used. You can basically make an elemental katana and do some anime stuff with it.
  • @iame7483
    Turns out, if you fuse a hinox toenail to an arrow, you can actually use it to cut down trees in one shot. You even get your arrow and toenail back afterwards
  • @Charqual
    I discovered you can fuse the bookshelf in the Hyrule library. It wasn't very good or useful but I got to beat monsters with a bookshelf so that was pretty cool
  • @brandon9689
    Another important bit regarding "shatter": to break enemy armor more efficiently. A portable pot arrow will disintegrate enemy armor in one hit on everything but Lynels.
  • @RaeveMaster211
    Some tips! For the tails/whips, putting them on a boomerang makes them much easier to hit when thrown. For stuff like Muddlebuds and Puffshrooms, if you attach them to Forest Dweller weapons, they recharge and can be used over and over (doesn't work with Ancient blades or Gibdo bones)
  • @kenzilla1851
    Did not know I needed "Rod That Summons Bees" to be added to my armory but I am certain that my gaming experience will grow exponentially as a result.
  • If you fuse ZonaiWing to a shield, you get very slightly higher SurfShieldJump, just enough to enter bullet time from flat ground.
  • @zionnemakoma1398
    The king's scale doesn't act as a water attachment unless it's on an arrow. if you fuse it to a weapon, it just gets the "Soaring" effect
  • @AiToYumeNoKaze
    I know you used the Master Sword as a reference, but I think it’s worth noting that the Dazzle Fruit, Muddle Bud, and Puffshroom become far more useful on the Forrest Dweller’s weapons since they have the recyclability you don’t lose them, and they can be reused…. So just use puffsroom and then sneak strike everything.
  • @HoleneProMax
    I’ve never been this scientifically immersed into a game that involves optimal calculated combat! Much respect Professor Austin John.
  • @davidt3563
    My favorite thing to fuse is the Sand Seal block behind the Gerudo queens throne! It just looks so hilarious.
  • @metanightmare4454
    I could be wrong, but I don't think we've been able to weaponize bees in a Zelda game to this extent since A Link to the Past, where you could catch one in a bottle.
  • @Ashtarte3D
    Minor correction: Muddle Bud and Puffshroom can be used more than once on a weapon or shield conditionally. If you slap them on the Forest Dweller gear it won't destroy them but instead put them on a 5 second cooldown. A rather fun weapon to play revolves around using a Forest Dweller weapon to set off a Puffshroom then using an Eightfold Longblade (w/ good fuse) to absolutely annihilate nearly anything. It legit turns you into a Yiga ninja.
  • I tend to use the gibdo bones as arrowheads. It actually works out fairly well if you have a lot, and/or a bow that fires multiple shots. There are fuses that are better as arrowheads, and one-hit wonders are usually best used on arrows, unless you have an ancient blade and are desperate. Then there's "Learning What Will and Won't Activate a Zora Weapon's Special Effect", which I've made heavy use of.
  • @AdrianDX
    21:09 - For anyone curious, I’m pretty sure that “wood” Ball is the yellow floating ball you’ve probably encountered in a few water-based shrines. I made myself a ball club/sword using it. Pretty out of place, but nifty for breaking rocks
  • @fatcatfan
    One category that might have been worth mentioning was "reuse seed", which is all the items that benefit from the Forest Dweller weapons ability to use "burstable" fuses over and over.
  • @Clemehl
    6:30 About Beehive, if you fuse them to Rods, the bees coming out are not going to hit you. Just like Ruby behave differently with a Rod instead of all other weapons. I was wrong. I probably did my test in peaceful area (where bees don't attack you) and extrapolated without conducting more tests. Sadly, Bees still attack you even if you fuse with a Rod. It seems that Rods don't do much: same duration, same damage, same "resistance", still 1 maximum bee swarm. You can summon more than 1 bee swarm by switching back and forth the weapon, tricking the game enough to allow more than 1 bee swarm.
  • @AmataTai
    The star fragment shoots out more beams on a magic rod, I wonder if you get multiple bees since it also has the Rod tag
  • @munchrai6396
    Distinguishing what counts as a burst item and what does not would make using the Forrest Dweller's spear a bit more intuitive. Reusing things like Muddlebuds infinitely would be super cool. I also wanted to point out that the Gleeock horns have a much larger hitbox on 2 handed weapons
  • @Peter-wo6sc
    The ancient blade will add the +50 to an eightfold longblade's wind cleave and won't shatter unless you hit things with the sword directly.