[SFM] Hatsune Miku Loves Shopping! (So does V1)

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Published 2022-09-30
Hatsune Miku is on her way back from shopping, but then she has a surprise encounter with a special guest...!

Sound design by r3d3mb3r (   / @r3d3mb3r  )

Audio used:
Miku English tuning by electron (   / @electronmiku  )
The Cyber Grind - meganeko

Models used:
Hatsune Miku - YYB (twitter.com/sanmuyyb)
V1 Ultrakill - Xetirano (twitter.com/xetirano)

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#b3d
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All Comments (21)
  • @Flesh_Wizard
    "This is Ultrakill" "It is a game" "You can play it"
  • @blank4592
    I love how this implies V1 constantly has the cybergrind running through his speakers at full volume at all times
  • @icetide9411
    I like to believe that V1 wasn't actually intending to aim a gun at her like that, it's just how it looks at things. After all, when you look at things in-game you constantly aim at them.
  • Miku: Talking about how it’s all good. V1 in the background: GETS CLAPPED BY GRAVITY
  • @enraikow6109
    V1 legit went: "YOU CANNOT ESCAPE FROM PARTAKING IN THE CYCLE OF FINANCIAL EXCHANGE"
  • @evanlephrog7337
    Miku's casual happiness suddenly interrupted by V1's awesome chaoticness is amazing.
  • @st.altair4936
    I love that V1 dows the slam storage jump trick at 0:16. It's literally just 1 second but the fact that the animator still animated that is absolutely beautiful 😔
  • @LelloDalamiq
    Everyone's talking about the coin mechanic, but V1 ACTUALLY SLAM STORES HIS WAY OUT OF THE SCENE LIKE YOU DO IN-GAME. Such an awesome attention to detail.
  • @Mr_guy006
    The fact that in v1’s perspective everything is low poly is amazing, way to stay with the lore
  • "So this secret level, we are in Japan, and there is this secret boss called Hatsune miku."
  • @ArataShizunai
    V1: - Encounters Japanese Idol - Takes her green onion - Points gun at her - Flips coin - Does not elaborate further - Leaves
  • I love how v1 has high res textures and polygons but not his guns. Truly artistic
  • @rad379
    Love how V1 stores the spring onion in his wing like a weapon
  • It's only now dawning on me how badass V1's speed-slide is because of this animation. It's like rail grinding without the rail.
  • The little touch that V1 has to switch weapons twice to get to the marksman is absolutely amazing, love it.
  • that slam storage animation communicates what it feels like to slam storage so well