Full GAME ASSET Creation stylized workbench modeled and textured with Blender 3.0
1,053
Published 2022-01-29
Concept art was done by 2d concept artist: ella'sketch
/ @ellasketch
A bit late with this upload I know I know, but I caught fever which really hammered me down for a bit. I will try to be regular at least one video per week unless I get cold again haha.... But lets hope I wont.
I really enjoy creating these assets, especially when I actually do them for clients or for my personal projects.
I could have spent more time on getting wood texture to look a lil bit better, but considering main focus point of this workbench is actually paper at top of it. So there was really no reason to continue working and over detailing wooden parts.
Music: AdrianVon Ziegler, and world of warcraft orchestra.
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For business inquiries:
-I am available for projects
-Open to freelance
-Get in touch with me at: [email protected]
Thanks for watching!
Find me on fiverr:
www.fiverr.com/share/8AvGYv
Addon: www.uv-packer.com/blender/
All Comments (12)
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Finally back with another game asset. Apologies for not uploading last week, but sadly I caught some cold and I wasn't really able to sit around PC and do pretty much anything. I hope you are going to like this one, it's full process on how I go around to create game ready assets. If you have noticed my UV's are much nicer and cleaner with alot better texel density! And this is thanks to amazing blender addon UV packer. Thanks for watching and smash that like to boost algorithm! If you are interested into this addon I'll leave it in description.
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Low poly + UV + texture + objects👍 Beautiful
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Niko, this turned out amazing! Great job as usual, and the handpainted part is always my favorite! Thank you for the opportunity to be part of your process! :)
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Awesome art!
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Your handpainting skills are godlike!
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Very good
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Muito bom cara .
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Amazing man! You motivated me to practice handpaint stuff
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Adrian von Ziegler music <3
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Gday, is there any normal map/AO baking involved in hand painting this way or is it all just defuse? brilliant work, thanks heaps for sharing.
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How you can draw straight line?