Half-Life Source is a BAD remaster... change my mind

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Published 2021-12-03
A remaster... except not what anyone was expecting



Half-Life: Source is a "remaster" of half life in the source engine, except it's quite a bad one. There are so many little bugs, and big changes that affect fundamental stuff with the original game. Yes the source engine does some good things, but the way it's made in the source engine, adds more bugs that outshine the good parts. Half-Life Source is a bad remaster... change my mind.

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Downloads:

Half-Life Source: store.steampowered.com/app/280/HalfLife_Source/

OBS (what I record with): obsproject.com/

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Music:
(In order of appearance)

.Kevin MacLeod - Scheming Weasel
.Kevin MacLeod - Sneaky Adventure
.Opposing Force - Planet (Soundtrack)

incompetech.com/

Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/by/4.0/

All Comments (21)
  • @V-179
    "Half-Life: The definitive edition"
  • Half-Life: Source was not the first Source engine game released. That honor belongs to Counter-Strike: Source, released early as part of a beta period. HL:S was also not released in June of 2004. It was released on November 16, 2004, the same day as Half-Life 2. It is bad, though.
  • "I don't remember playing this" Played Time : 8 Hours Last Time Played :TODAY The trauma was so strong that his brain uninstalled HL:Source
  • @CrniWuk
    I still remember being blown away by Half Life 1 as a child. A friend who was a bit older though wasn't impressed saying like if this is a shooter, where are the guns? Because a large part of the begining you had no weapons just story telling. Yes the game was really ahead of its time and did things very different.
  • @TheEngieTF2
    Fun fact: That "invincible" guard isn't actually invincible. The Tentacle was rendered "harmless", given by the fact that you can almost run through the entire room without getting killed by it
  • @kadrix732
    Thing is that the HL:Source isn't (or well, wasn't) nearly this broken. As valve kept releasing new updates, the game broke more and more. If you were to downgrade your game to a much older version, the majority of the issues you faced here wouldn't even happen.
  • @JoLiKMC
    Honestly, my favorite thing about Half-Life: Source is the fact that in the cargo room, the boxes suspended on cranes actually swivel when the player nudges them or stands on them. It makes those parts of the game more fun, in my opinion. I also like that the box physics are a bit less… "hyperactive". Good stuff.
  • @AlbanyKnight
    We all have to blame Steampipe. After HL:S got released, it was getting lots of fixes. After they finished patching the game and making it actually good, the Steampipe update came out and got the game back to the broken af version.
  • Yes it is,but cant be worse than GTA Trilogy Definitive Edition
  • @selzzaW
    There seems to be this misconception that HL:S was intended to be a full remaster (which seems to be an issue with how it's marketed on Steam), but Valve just made as an experiment to see what modding the Source engine would be like. I think they just got greedy by selling it instead of making it a free add on for Half Life or something.
  • @aruan7sp
    I've always considered that 2D cliffside skybox very nice looking compared to HL:Source's, even though it uses low res images.
  • @TheEngieTF2
    The funny thing is, Half Life Source was actually getting good with all the update patches it's getting before the Steampipe update F'd it up, leaving Valve forgetting about it entirely
  • @Demolicious51
    "I don't remember playing this" Play time: 8 hours Last played: Today
  • @cosasrandom21
    I think one of the best features, is that, if you have GMOD installed, this game will give you the npc, materials, props, etc.
  • You know, on one hand, I can understand why Valve didn't really "remaster" much. Everyone was in haste to finish Half-Life 2, especially since they had to rebuild the whole game after the beta was stolen, so the remaster of the first game was put on the low priority. On the other hand tho, if they didn't put much effort in it, why they decided to release it when they did, in a state it was in? They could've release it in 2005, or maybe even in 2006 with the Episode 1, but have it be actually a proper remaster. But hey, the community's dissatisfaction with HL:S have led to creation of Black Mesa, so at least something good came out of it.
  • @CLOoDFantasy
    3:18 "And the best thing of all time !!!, You're able to uninstall it. " 😅😅😂😂
  • It was never touted as a "remaster" in the first place. It was referred to as a "port" and a "proof of concept." Valve never tried to hide the fact that it wasn't a remake. The glitches didn't become a problem until after the Steam Pipe update either, so I'm guessing all the people I see complaining about it nowadays didn't play it until years after it released. Also, it was released on the same day as Half-Life 2, not before. Personally, I thought it was a solid port. It was just a nice little bonus that came with my copy of Half-Life 2. Never experienced a single issue with it.
  • Thumbs up for the people behind Black Mesa Project, they didn't just improve the visuals of the Original Half-Life, they Created a MASTERPIECE. And even if you played Half Life 1 over a hundred times, playing black Mesa for the first time will be completely unique, there's even things added to the game that didn't exist in the original.