How To Convert Any Decals Into 3D Mesh | Unreal Engine 5.4 😍

Published 2024-06-03
How To Convert Any Decals Into 3D Mesh | Unreal Engine 5.4

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All Comments (14)
  • @GES1985
    Can you make a niagara asset that matches the decal, and have the leaf fall from the tree and "place" the decal where the niagara particle lands?
  • @rubberdog
    Awesome video and a seriously great tip for adding depth to decals. Cheers for the share 10/10 :hand-purple-blue-peace:
  • @rabitkhaitu
    It is highly unoptimized. 50k for a decal is too high. The main purpose of decal is to reduce polycount and texture size but you are increasing it instead. You just have to use height maps and parallax material.
  • @60tiantian
    I don't know what role this 3D mesh in the Level design, use this as a static object to add some color to the scene? or using it for PCG generate? can u show some Use case?thanks
  • do i have to nake a mesh everytime? can i just group the plane and material and use it like a decale? will it work?
  • @Odisha_4k
    Unreal Engine 5.4 ke upar film banane ka ek best course suggest karo please!"
  • @chelo111
    my friend the music is so annoying, it makes my not watch the video, love the information....