My game engine tried to kill me

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Published 2023-09-28
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I definitely wasn't expecting all this to happen out of nowhere, but I'm glad it's somewhat resolved - I love Unity as an engine and hate the idea of leaving it, I'm really hoping the management team redeems themselves in the coming years. I'm not sure how likely it is, but I'm willing to stick around and hope the missteps come to an end.

-SOCIALS:
Steam: store.steampowered.com/app/1688640/Cleanup_on_Isle…
Patreon: www.patreon.com/WattDesigns?fan_landing=true
Discord: discord.gg/TM8n7ENJPa
Instagram: www.instagram.com/watt.designs/
Twitter: twitter.com/WattDesigns
Isle Goblin Website: islegoblin.com/
Personal Website: www.kilowattgames.com/

0:00 - Intro
0:11 - Pricing Changes
1:52 - New Art
2:10 - Rain/Wind
2:47 - Pollution
3:40 - Sponsor
4:32 - NPC Revamp
5:42 - Shadows
6:21 - Text
6:52 - New Livestock
7:50 - Water
8:04 - Locks
8:15 - Wishlists
9:28 - Patreon outro

All Comments (21)
  • @tyrusing
    that bigass unity mech in the thumbnail would unironically be a kickass final boss. tiny goblin vs giant corporate overlord
  • @GoblinDepartment
    For myself, Unity falling apart is a blessing in disguise. I got lucky and don't have any active projects in Unity, but someday I would like to be a "solo dev" that makes small, 2D games. So, it's a good push to switch to an open-source engine like Godot.
  • @masha8770
    Man, the Unity thing gave me flashbacks to WOTC's license fiasco start of this year. All trust destroyed and massive movements in different directions within the community. You'd think other companies learned from that, but nope... I hope you don't give up because it keeps on shaping up to be amazing! Loved the old NPCs but the new ones look great also! Is Fig missing an arm? That's so cool!
  • @Gerz970
    The game is really coming together! I never had a problem with how the old portraits looked but the new ones look so much better, they have a lot more personality than the old ones.
  • @kennyalwaysdies1
    I like to think of this as an alternate Terraria universe where you're surviving at the place where goblins come from instead of the main island from Terraria
  • @sugreF_YT
    "My use of the word invoked multiple meaning, resulting in humor" is one of the best and funniest ways I've ever seen wordplay described.
  • @CrissyMoss
    I've had this on my wishlist forever, and I'm still really excited for release. The changes you have made are looking really good so far.
  • @dylanwelker3977
    Not gonna lie I was super worried about this when it came to your game because I was really worried about it. Of course I was worried about other games, but I was really worried about smaller projects like this, but I’m glad to hear that things got smoothed over (somewhat) and you can continue to work on this great project. Keep up the great work, I love all the new designs and animations you’ve been adding to it!
  • @YohanJabin
    Every devlogs are amazing! I don't know how you can be that good on both programing and art. Can't wait to play it!
  • @Augustman22
    For the locked doors in villages and stuff, you could make some kind of indestructible wooden wall that only those structures use that have a tiny bit of a different look.
  • @xoduk
    I didn't even think to check in on the small indie games affected by Unity's changes. I processed the thought but literally 4/5 of my steam wishlist games are from Unity indie devs I found on Youtube. I can't name the others off the top of my head but I'm actually really excited for this game and happy to hear that you can continue development with Unity. I personally have tried switching to Unreal Engine. It's scary af especially bc I'm only a sophomore in High School currently, but I've been wanting to switch at some point and this change made me commit to it. I'm finding it hard to actually be serious with game development right now even though it's one of my main goals in life because I am, as I said, only a sophomore in High School and am also in the schools marching band which is taking my entire life rn, and I technically have a job at my friend's local family restaurant. Edit: Yeah my entire steam wishlist is: Isle Goblin, Slimekeep, Dewdrop Dynasty, Feed the Deep, Halve, Hollow Knight Silksong, and Hades 2. My favorite game is without a doubt Ori, both were good, Will of the Wisps is better made but both combine for a great story. If you didn't notice, I like Indie games lmao.
  • It's so beautiful e complete already, I'm looking forward to see this art piece on release! Good luck man
  • @V0IDWARE
    Heres something that some people dont know, The new ceo for Unity is John riccitello. Hes the reason that Lootcrates exist, HE USED TO WORK AT EA, and is the reason this stupid guideline was made.
  • @coderized
    That's some seriously good progress, nice work! Wishlisted and excited for release 🎉
  • @ZiberianDev
    Its honestly inspiring how much work you get done with every update. And your cute & homey 2D style really scratches that itch for me. Makes me wanna get back into 2D pixel art and game dev again. Really good job on the art style & the overall feel of the game. You nailed it!
  • @Mokera52
    I just finished binging all of your devlogs and I really like the direction you are going, and the game keeps looking better and better. Keep up the good work!
  • @sethhannah7191
    Huge amount of new content! By far the most productive game dev I follow. I can't wait to try your game :)
  • @RKIOrbMage
    Glad you're still continuing the project! I love the new goblin sprites, and the boars are adorable. Great job!
  • @kimbosplice6762
    I really look forward to these videos! They are a lot of fun . I can fully understand not wanting to make more of these kind of videos as I'm sure with editing and script writing they can be time consuming but a bi weekly video thats less edited and more indepth on certain things would be awesome!