10 Games With INSANELY Deep Mechanics

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Published 2023-05-07

All Comments (21)
  • @michaelludlow626
    Accidently creating a immersive mechanic domino effect that allows cats to involuntarily get drunk is tight
  • @Grapefruit5000
    I like Kingdom Come: Deliverance's depth. When you steal something in a village, it makes a huge difference whether it's an apple or the sword of some lord. People might recognise the sword even in other nearby villages whereas you could sell the apple in the same village. Also guards might look for the thief and frisk you. It's incredibly immersive.
  • @nicKL3ss
    The Dwarf Fortress story was even crazier. The background was that at some point cats started dying fomr alcohol poisoning left and right, not just getting drunk. As explained, they strolled through a fortress's tavern, got beer on their paws and ingested that when cleaning themselves. The actual issue did arise that the amount of liquid (in this case beer) was saved as whole units, whereas a single unit was something like a litre. Any creature in this game can not only be drunk, as in having a fixed state, but they have their blood alcohol levels calculated from ingested amount of alcohol vs. body weight. Now imagine a tiny light-weight cat ingesting a whole litre of strong dwarven beer in the short time it took for the cat to clean itself. Poor things. The problem was fixed by adjusting the way liquid amounts are saved in the game, allowing cats to only drag the actual tiniest amounts of beer around that would realistically get stuck on their paws. Now they can still get tipsy, but are not likely to die from intoxication anymore as cats are not as susceptible to alcoholism as others might be.
  • @Bergooooo
    I would say it's noticeable that Gameranx is putting in the effort of highlighting unusual games, to a higher diversity. Like it. Thanks for helping us finding new games to play 🙌
  • @usernametaken4023
    You forgot to mention that Dwarf Fortress recently got a Steam release with a HUGE visual overhaul, it's now incredibly accepting of new players and very fun to play and watch as your Dwarves inadvertently cause mayhem.
  • @lorimeyers6305
    Redfall has absolutely insane depth! The enemies can spawn all over the place! I’ve seen them inside objects, poking out of walls, or even underground.
  • @patrykpatty5835
    Project zomboid is insane with the depth of its mechanics. They keep adding more depth to the game and eventually they plan on simulating an entire zombie outbreak including having every single zombie having a backstory including where they lived, who their family was, and what they did before they turned
  • @Dominator9572
    Mine for this list is DCS. I tried playing the flight sim. It was so complicated, I couldn't get the plane off the ground. The flight check list was insane. Brakes, flaps, oil pressure, oil temp, fuel pressure, hydraulics and on and on. The level of detail on those planes are crazy. I can see why they sell them individually for a hundred dollars or so. Hats off to real pilots.
  • @Animed67
    I am quite surprised that Project Zomboid is not in this list since it is insanely in depth for a game like it.
  • @malexander1089
    Divinity is great cause you can do things like combine a tomato and a hammer and make tomato sauce. Everything interacts the way you think it would. It’s like they accounted for everything a player might try to do
  • @senhorlampada
    Kenshi deserves an honorable mention too. Can overwhelm the player on the first runs and is totally open to play as you wish
  • @zakbradow1972
    I really hope Falcon never stops narrating these videos. There is just something to perfect about the way he narrates that feels like...relatable, and soothing at the same time.
  • @SkillJoy.
    There's a game called X4 which is a space game with super deep mechanics. You fly around, do missions and it escalates so much that you can establish your own empire, compleet with fleets and territory battles. Its a hard game to figure out, but it's incredile
  • @ChriZd3luXe
    I really do like the "pauses" where you can just sit and enjoy the gameplay, it doesn't feel so rushed anymore 🤗
  • @HanzsKlopek
    Kerbal Space Program. This game madr me fall in love with space exploration, rocket science, orbital manoeuvre, rendez-vous mechanics. It is so good !
  • @phil5992
    Successfully completing a mission in DCS World using a full fledged F/A 18 module is by far the most complicated gameplay I've experienced. It took literally months of practice just do be able to designate targets and manage radar waypathing
  • @cloudsaysthings
    Not to mention, CK3 has a huge modding scene, which adds so much more to its depth.
  • Oxygen Not Included is one of the most complex games ever. It definitely should be on that list.
  • @utisti4976
    Divinity Original Sin 2 was so freaking good. The depth, the mechanics, the interactivity, the combat, the music, all of it. It's the gold standard that all RPGs should strive for. :)
  • @Xorthis
    As someone who has a PPL, I can tell you Fligt Sim is as realistic as you can get, and you can learn almost everything and then almost take them skills into a real plane. (just not landing, there's too much 'feel' in landing). I even used it while studying in order to practice radio navigation.