BUILDING the STRONGEST ILLEGAL BASE in Minecraft!

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Published 2022-09-20
Today @sigils @BiffleWiffle @Zud and @SSundee build the strongest Forbidden bases in Minecraft!
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BUILDING the STRONGEST ILLEGAL BASE in Minecraft!
   • BUILDING the STRONGEST ILLEGAL BASE i...  

Sigils
youtube.com/SigilsPlaysGames

All Comments (21)
  • @pmrepking2288
    Lets be honest- Ian and Sigils are an awesome team- they make up like two of the brain cells out of the three that the group gets when they put their brain cells together.
  • Day 2 of asking Sigils to find a way to increase his regen in insane craft
  • @adambrown8923
    sigils didn't say "AIGHT DUDES", now I feel like the world is ending
  • @maxy7291
    Sigils, when is the next episode of the Rustic Waters series with Biffle? still anxiously waiting
  • It feels so weird seeing Ian’s perspective but without the face cam
  • @12pounce89
    Day 41 of telling Sigils to get an inventory upgrader thing in insane craft so he can have a second inventory that’s always on him where he can store all of his useful stuff.
  • @oiram9466
    Honestly the conflict and debate over who wins makes the content great.
  • This is my favorite Sigils series but I like it better when he's teamed with Ssundee.
  • Insane craft weapon idea: The iron curtain This weapon would look like a staff, Mark a point on a block, mark several points to make a line/wall. After encasing an area in this wall, the weapons effects will begin. See any players in your curtain(similar to ssundee’s sniper) If an enemy is inside your curtain, the effects on then will be determined by the weapons s current mode. Mode: security Anytime an enemy is inside your curtain, a storm of projectiles will begin to rain down on their location, these projectiles have a very large explosion radius and deal 25% true damage if in the blast, dealing 100% true damage on a direct hit. (This will rain 10 shots per second) Mode: lockdown Any enemies inside your curtain will be immediately forced out. The zone of the curtain becomes like a wall that can’t be broken. Projectiles have an 80% chance to be erased when coming in contact with the wall. Mode: legion Anyone within a very large area of your curtain will be fired at by rockets. These rockets move extremely fast and deal 10% true damage per hit with a medium sized explosion. This mode will fire 25 rockets per second. Mode: crackdown While in your curtain, enemies can’t heal or dodge attacks. You will also gain a 75% damage resistance to ALL damage done by those in your curtain. I liked the sky crab thing and how it guarded an area. So I thought up something to basically make an area your favored terrain so matter what weapon is being used.
  • "Congrats to everyone who is early and who found this comment"🏆
  • Sigils Really interesting, he always makes his videos stand out with his humor 😛😛
  • @lazyweapon7
    Video 18 of commenting this so here you go. I thought of an insane upgrade for your Shield in insane craft. it would combine the the potion of panic the explosive nitrous the guardian elixir and your Shield in insane craft. What it would do is when you were hit with a fatal blow it would teleport you to a small pocket dimension for 5 seconds leaving behind a stone version of you in a meditation pose. Well in the dimension you would be applied a random special effect every second of these 15 effects that last 60 seconds. The first effect is paralyzing fear- What it would do is anyone who has you on their screen and any mob who is Agro to you will immediately freeze and start vibrating. Well they were frozen they have a 90% chance to miss every hit on everything and you do five times damage to them. When you leave their screen you would leave them with an effect called aftermath for 5 seconds this effect would basically apply Ultra heavy blindness and shock * 1,000,000(instant kill from Super shocker btw) they also have 100% chance to miss all hits.(so no Biffle luck with a 90% chance) The second effect is called immortality- gain 100% protection from all hits at the cost of most speed even while flying. The third effect is called Death Zone- you make the chunk you are standing in deadly and when anyone walks in they take 150% damage and 50% true damage every five seconds. The fourth effect is called everblaze- anything that hits you lights on permanent fire that cannot be put out that does 10% true damage every second until that person or creature dies and will incinerate 20 lives of a creature with multiple lives on death. The fifth effect is called refresh- it will give infinite cool down instant resets for 60 seconds.(and yes it will also reset the shilds 2 minute cooldown) The seventh effect is called deadly glance- when your cursor is over a player or mob they will immediately slow down to a small fraction of their regular speed and start taking continuous percent damage five times a second The 8th effect is called fragmentation- this causes all enemy projectiles to break and miss you when they come near you and the pieces may even hit the owner or anyone nearby doubling the damage of the projectile. The 9th effect is called acidic cloud- it sends out a Shockwave that summons a giant cloud rains acid above you and a small cloud above any close enemy the cloud the main cloud does 50% damage every 2 seconds and the small clouds do 25% damage every 4 seconds and the cloud will not damage you. The 10th effect is called life drain- it will continuously steal 50% of everyone's Health around you making you basically unkillable when fighting multiple enemies. The 11th effect is called pound- it will continually lift and smash all enemies around you into the ground doing 25% damage each smash and smashing every 2 seconds. The 12th effect is called hypnosis- It makes all enemies that come close to you turn on your side including players and start attacking other enemies that are outside the radius. The 13th effect is called the Black Death- it causes everyone near you to gain the plague but it lasts through death like the brand of the forbidden. The 14th effect is called Steal- anyone who get in your range gives you access to their inventory until they leave the range. The 15th effect is called summon- it summons a giant specter that does 150% true damage on hit and moves 50% faster than whatever it is chasing and can also go through blocks like a vex. The Shield has a 2 minute cooldown on the pocket Dimension teleport that resets upon death also I don't care if this item way too op because SSundees weapons are way too op so you need a way to counter them and this is it!
  • @johnjohns4498
    You should do a ffa version of one of these i feel like that would be a good video
  • @bsylve
    base wars base idea: make two maze sections that each have a pressure plate that both people have to stand on to open the door to the diamond block
  • Next time make a base above ground and use ghost blocks or like green carpet and scaffolding to hide the real base so they have to shift to get to the real base or meme and dont make a base above