Big Announcements! GoFundMe 'Patreon Assessment' - Twitter - Tumblr

Published 2016-09-04

All Comments (2)
  • @apocaRUFF
    I've been subbed for a while, but I'm mostly a lurker and I'm fairly certain the last time I commented on one of your videos was at least two years ago. The problems I see happening with this is that your channel is fairly small. You have 2,000 subs, which is impressive, but struggle to get over thirty views per video. I feel like that means you have an audience of 20-30 die-hard fans that watch your videos frequently. However, these fans rarely comment on your videos. I can't see your Analytics, so I can't comment on your retention or anything, so I'm going to assume that most people see your videos in their stream, click it and watch for a few minutes, perhaps skipping around the video, and then leave. What I mean by saying all this is, I do not think your gofundme will get much love. You may get a few people over the next few weeks who have enjoyed your videos donating $5-10 and whatnot, but I doubt many would also support a patreon. Unless you've got another place you're uploading videos (which is entirely possible) I don't think you have the audience for it. I could be entirely wrong. Perhaps one of those 20-30 die-hards are fairly wealthy and would be willing to drop you several hundred dollars a month, but that's a gamble. I believe there are some things you could easily do that would improve the community of your channel. The first I would say is that you need to be more regular in your uploads. At least once a week, preferably twice, you should be uploading a video. Second, pick a roster of games you will exclusively make videos on except for rare occasions (such as new popular titles). Stuff like Minecraft, The Sims, or really anything else. As long as that library is small (so people will get frequent content on each one) and will know that they can rely on you to give them the content they want. If you plan to only release one video a week, only play one game. If you plan to release two, play two games, and so on. Supplement with 'filler content' that will easily attract new people to your channel, such as "How to videos" for setting up certain gaming-related programs or even games themselves. If there's a difficult quest or task in a game you're playing, create a shorter (5-10min) video specifically on that, fill the tags in with related buzzwords, then share it on some forums and subreddits related to the game. Next, you need to do a bit better at marketing yourself. First, try to make better use of the youtube tag system. I rarely advertise any of my videos, but I make semi-decent use of the youtube tag system and several of my videos have gone over 20,000 views, with some going 30k or 50k or higher. On average, whenever I upload a video I can expect it to get 100-200 views in a relatively short time on youtube tags alone. You have a nice calming voice. Try adding "ASMR" to your tags and/or the video titles. ASMR popularity is on the rise and your voice can definitely fit within that genre. Utilize that. Then there is actual advertising. If you upload a videos of minecraft, start participating in the minecraft forums or the minecraft subreddit. When it's appropriate (such as in your signature in the Minecraft forums) share links to your videos. You'll get some clicks that way. Creating a social media (such as twitter) and sharing your videos there isn't enough, as you'll only get as many clicks as your audience there and that audience isn't that big yet. On the rare occasions that I make the extra effort to share links to my videos on forums and subreddits, I can expect 1,000-5,000 views easily. The last suggestion I have is to utilize Twitch. I'm not sure if you're the type for livestreaming, and I'm not sure what the situation with your internet connection is (whether your speeds aren't up to it, your bandwidth isn't enough, etc...). However, if you can use it, twitch is a fantastic tool. Even if you never get a Twitch audience, it's great for the fact that you can take any of your saved livestreams and upload them to Youtube. You can also easily and effectively stream using OBS (just search "OBS Livestream"). So, you can come home from work, sit down at your computer and set up your livestream, play a game for an hour and create some on-the-go commentary, and stop. Then when you have some free time again, go to Twitch and have that livestream recording uploaded to youtube. It's great because you don't have to worry about video space on your harddrives, or have to worry about editing. You can just play, upload, and go. When you get a chance you can tweak your video titles and tags, too. Once you've gotten to a point where at least some of your subscribers are actively participating in your channel, then you should begin thinking of patreon and donations. If you have 2,000 subscribers, but only 20-30 of them regularly watch your videos and most of them never participate in discussion on your channel, I just don't see you getting much financial support. There are a lot of other creators out there at are more consistent than you. You have your pluses - you're an awesome guy, you have that nice calming voice, I enjoy watching your long videos (which is rare of me), you play games that are interesting... However one or two videos a month isn't enough for me to keep an active eye on your channel or want to give you money. I already have people I subscribe to on Patreon and give money to on a fairly regular basis, some of them in similar circumstances as you. However, the biggest difference is that these people will livestream or upload several times a day despite working full time jobs and struggling financially. They got that extra mile to ensure that they have consistency of content to entice an audience, and they get rewarded for it with views and a communicative follower-base, and the occasional bit of money. That's my two-cents anyways. I don't want to discourage you, but encourage you.