Ranking Every 3D World Exclusive Item In Super Mario Maker 2

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Published 2022-01-30
The super mario 3d world style is the by far most unique of the 5 styles in mario maker 2. While the 3d world style did lose a lot of items that smb, smb3, mario world, and new super mario bros u all have access to, it got a ton of exclusive items. These can range from new bosses, new power-ups, and new blocks. Some 3d world items are better than others so today we are going to be ranking every 3D world exclusive item in super mario maker 2!

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All Comments (21)
  • @xian2themax
    Meowser isn’t meant for a direct fight, he’s meant to chase you throughout the level like in 3D world. He’s only bad when the level creator doesn’t know how to use him
  • @itamemario9343
    Fire Bros and Porcupuffers should really be in other styles in my opinion. Sure they might have to make sprites for the other styles such as, SMB, SMB3, SMW. But it’s nice to have them anywhere in the game.
  • @constendo
    Just to let y’all know, if you place semisolid platforms in your Meowser fight, he won’t go into the background
  • 5:10 Too bad they didnt add the light box so that withered Foxy could have been less op
  • @kitchensink871
    15:00 - also, they can only be entered once, making it look better than a floating door.
  • @TJDious
    One of the best comments I ever got on a level was someone saying. "wow car levels CAN be fun!"
  • @Tingletonttu
    The Stingbys are really great enemies just for flying in a horizontal line back and forth. Considering there's no flying Mechakoopas in 3D World either to overlap with it.
  • @anonymousfox843
    At this point I feel like odyssey is using the jump scares more just to spite the people who said they were cringe
  • @YouTubeLover123
    The 3D World Style is cool, but it definitely needs work. More stuff needs to be added like tracks to help with level design.
  • @igorPatritrov
    Hop-chops are actually a bit useful. They can be used to recreate some sort of enemy stacking which may be usefull in some scenarios.
  • @jjgaming471
    I haven’t really thought of this, but crates are definitely missed potential. Like you said, there should be power ups and enemies you can put in, and maybe set an advantage with boss fights ex: bob ombs in crates in boss arenas
  • @brucecipher
    5:13 Christ, man, don’t do that! (jumpscare warning for anyone using the time stamp)
  • In the 3d world style there is a 'glitch' with keys, You can grap up to 8 keys in the level but there are 16 key places to put keys in (4 doors and 4 warp boxes in both the normal world and in the sub areas) that means that 8 of these cant be opend if you have opend 8 others. Maby there is a level opertunity for this
  • @yeledcenter3906
    The hammer suit is my least favorite power up in the game because if we want to run we need to wait for a second until Mario hits with his hammer.
  • You are getting better at editing. All the transitions are really good
  • @Gold_Gamer_100
    Fun fact about Meowser: if you put him in a bossfight, use a semi-solid, that way, he wont go into the background.
  • @andecidreweye
    It actually is possible to contain Meowser my putting him in an enclosed space with twisters beneath him. I used that for making a cool boss fight with him, where you have to dodge his fireballs while hitting on-off blocks. But then again, it WOULD be better if you could make him unable to jump into the background and stuff.