The Problem with the Grass in Mario 64

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Published 2023-04-01
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Videos used:
   • [TAS] N64 Super Mario 64 "all 120 sta...  
   • [Longplay] N64 - Super Mario 64 [100%...  

▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 - Intro
10:32 - GRASS Issues
12:50 UV Mapping
16:10 Texture Rendering Techniques
20:41 Texture Types
25:53 Lighting
28:53 Hue transitions
30:36 Final Look
31:07 Grass Performance
32:03 Out

All Comments (21)
  • @KazeN64
    Before you comment on this: This was an April 1st upload. The video is painfully verbose on purpose. I am parodying youtube video essays. They are often incredibly unfocussed and long winded and I have decided to make the most long winded and unfocussed one. There will NOT be more content like this.
  • @dododonut
    kaze really nailed the feeling of a high school essay that barely reached the word count
  • @arciks11
    He did it. He finally touched grass.
  • @annabunni64
    The fact that I didn't even consider this video was a joke about video essays speaks volumes about the kinds of videos I end up watching.
  • @PIGPRIME
    I really enjoy how the gameplay is either clueless casual, or insane TAS freeruns and no in-between
  • @JoaquinDaDog
    When you have an essay prompt that can take 3 sentences to explain, but it needs to be 12 pages.
  • @CookieJar2025
    i really enjoyed the 10th time you mentioned the creativity and ingenuity of the SM64 developers. really makes me appreciate their work even more.
  • @Ghaz002
    I know what day it is but nonethless I think a SLIGHTLY cut-down version of this would make an incredibly fascinating video
  • @biobak
    Wow Kaze, your videos are usually way too concise and straight to the point so it's a real breather to see you elaborate a little more, this video pairs really nicely with a family guy compilation and subway surfers gameplay
  • I really enjoyed this video about the grass in Super Mario 64. By explaining how the grass worked in Super Mario 64 and how it could've been better, you gave me a much better understanding of the grass in Super Mario 64, the flaws with the grass in Super Mario 64, and how the grass in Super Mario 64 could've theoretically been made even better than the grass in Super Mario 64 currently is. I especially liked how clear and concise you were about breaking down each element of grass, such as that found in Super Mario 64, and the numerous techniques that developers, such as Nintendo, the developers of Super Mario 64 for the Nintendo 64, utilize to make their grass look as good, or better than, the grass in Super Mario 64. With this understanding of the grass from Super Mario 64 and the ways in which it could be improved, we can better know how to make games with grass that looks better than that found in Nintendo's 1996 classic, Super Mario 64, a game developed by and published by Nintendo that was the first game in the series to feature 3D gameplay and pioneered the 3D platforming genre, in which you control Mario and traverse a variety of stages, many of which feature grass, in order to save Princess Peach from the evil Bowser. Grass is a plant with narrow leaves growing from the base. A common kind of grass is used to cover the ground in places such as lawns and parks. Grass is usually the color ‘green’. Grasses are monocotyledon herbaceous plants.The grasses include the "grass" of the family Poaceae. This family is also called Gramineae. The family also include some of the sedges (Cyperaceae) and the rushes (Juncaceae).[1] These three families are not closely related but all of them belong to clades in the order Poales. They are similar adaptations to a common life-style.The true grasses include cereals, bamboo and the grasses of lawns (turf) and grassland. Uses for graminoids include food (as grain, sprouted grain, shoots or rhizomes), drink (beer, whisky), pasture for livestock, thatching thatch, paper, fuel, clothing, insulation, construction, sports turf, basket weaving and many others.Many grasses are short, but some grasses can grow very tall, such as Bamboo. Plants from the grass family can grow in many places and make grasslands, including areas which are very arid or cold. There are several other plants that look similar to grass and are referred to as such, but are not members of the grass family. These plants include rushes, reeds, papyrus and water chestnut. Seagrass is a monocot in the order Alismatales.Grasses are an important food for many animals, such as deer, buffalo, cattle, mice, grasshoppers, caterpillars and many other grazers. Unlike other plants, grasses grow from the bottom, so when animals eat grass they usually do not destroy the part that grows.[2] This is a part of why the plants are successful. Without grass, soil may wash away into rivers (erosion)
  • I love the extensive use of redundant writing that makes the delivery of this 30 minute video about grass feel concise, as if it was the most efficient use of time possible.
  • @johnclark926
    The random switching between the basic bilinear texture filtering and horrific HQNX texture filtering in the gameplay footage was infuriating, excellent work here Kaze
  • @jayjasespud
    Finally got around to watching a Kaze Emanuar video... essay and he spent the next 40 minutes talking about grass. Great entertainer that he is.
  • @SimoneN64
    I found this video breathe in breathe out essay to be really enjoyable! Awesome work!
  • @Trashley652
    "A time where technology was still relatively new" 💀
  • Wow. It's simply amazing. I sure do wish Kaze reminded us every video about the fact that Mario 64 was the first 3D platformer released and revolutionized gaming, I often forget that little-known factoid.
  • Time stamps: 1:41 The Eye Blocks in Mario 64 Beta Rom 4:10 Wireframe Mario’s anatomy 7:40 The “Hidden Astronauts” models found in Mario 64 source code 9:55 Dire Dire Docks submarine ledge glitch (HYPE!) 10:05 Yoshi room discovered in Mario 64 DS 13:29 Projection mapping ad break (skip this) 15:18 The difference between Mario 64 and Mario 64 DS (side by side) 22:02 Mario 64 jump scares 25:42 Conker discovered in Mario 64 source code! 27:38 Kaze’s matrix theory 31:57 What’s underneath Mario’s pants (3D Model extracted)
  • @mondobe
    Loved the Ceave Gaming thumbnail. Ah, Ceave Gaming! What a delightful character he is. As a gaming Youtuber, he has made a name for himself by creating engaging and insightful video essays on all sorts of games. I remember stumbling across Ceave's channel for the first time, and being immediately drawn in by his charming voice and witty commentary. His videos are filled with clever observations and fascinating insights into the games he covers, from classic titles like Super Mario Bros. to modern hits like Breath of the Wild. But what really sets Ceave apart from other gaming Youtubers is his incredible ability to find hidden secrets and easter eggs in even the most well-known games. Watching his videos is like taking a journey through the inner workings of some of the most beloved titles in gaming history. And yet, for all his brilliance and insight, Ceave never takes himself too seriously. His videos are infused with a sense of joy and playfulness that is infectious, and it's impossible not to get caught up in his infectious enthusiasm for gaming. All in all, Ceave Gaming is a true gem in the world of gaming Youtubers. His videos are a delight to watch, and his insights and observations are always thought-provoking and entertaining. I can't recommend his channel enough to anyone who loves gaming and wants to learn more about the games they love.
  • @MegamanXGold
    At about 4 minutes in I thought I'd been duped. I was convinced Kaze was never actually going to get to talking about the grass. Then I started to see how widespread levels with grass are and I was convinced this is definitely the most significant aspect of the entire game. No other texture in the game is more important. Well..... done.
  • @ChiriVulpes
    Now I’m curious how long a normal Kaze video would be about this topic lmao