CAMPAIGN vs VERSUS | Left 4 Dead 2
1,200,052
Published 2022-12-10
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0:00 Quotes
0:59 Paths
1:59 Helicopter
2:13 Inventory carries over
3:05 Pouring fuel
3:22 Speed in water
3:33 Easter eggs
4:06 Frag rounds
4:28 Loot box
4:44 Fallen Survivor
5:01 Jimmy Gibbs Junior
5:05 Bile
5:19 Tank's reaction
5:38 Aid cabinets
5:57 AFK
6:15 Freezer doors
6:41 Voice command spamming
7:04 Safe room doors
7:20 Tank animation
7:38 Tricks
🎵 Music:
0:01 Wendy Marcini - The Orange Tree
3:33 Speedy The Spider - Rush Hour Shift
5:38 Martin Landstrom - Muita Calma
EpidemicSound.com/
🔻 Special thanks to:
Air
noskillch youtube.com/noskillch
🔍FAQ: hstop.media/faq
All Comments (21)
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From 0:59 to 1:45 it's random for Campaign. For Versus it's always the same. More info is here: left4dead.fandom.com/wiki/The_Director#Dynamic_Map… :_party:Thanks for your comments!
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The real difference between versus and campaign, is that in versus, you get kicked after existing for 10 seconds.
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I legit did NOT know you could get a two-can headstart by carrying the fuel cans! That’s amazing!
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I like how skips were patched for versus but left for the regular campaign. Players can still enjoy using them (esp. speedrunners) and it keeps the versus match fair.
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Dead Center mall paths are picked by Director depending on your performance
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loving the good old l4d2 content
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7:54 Louis: I'm dow- Bill: I DIDN'T SIGN UP FOR THIS SHIT!
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Damn all these years I didn't know the map layouts change depending on the gamemode you play. As well as movement and background effects.
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The take a break feature is so great and I always remember every time I go back and play some left for dead to and it still makes me wonder why I’ve never seen another game do it it’ll be such a better solution for AFK people. If your argument is that other games have things like XP and and K/D then just make them freeze when you’re AFK, problem solved having a bot would be a lot better than having no team at all
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4:28 just imagine the amount of trolling if this feature was in versus.
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Many of these are not tied to versus vs campaign but simply the AI director, also, the director favours the short paths on versus more often to create a better feel for a versus enviroment.
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I will never understand why they felt the need to remove the laughs and taunts in versus. Did they make them that mad?
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campaign versus versus If i was a dumb: tnx for the likes!!!
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0:05 XDDDDD Francis flirting
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All this time, I never thought about bringing gas cans with you from a previous level to use for Jimmy Gib's car. That's a nice attention to detail.
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A timeless masterpiece.
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All of the map differences, from the paths to the dead center fire, are performed by the AI director in the campaign so both differences are in the campaign
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Campaign Tank : 😮😮 Versus Tank bhopping : 💀
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In my 13 years of playing Left 4 Dead 2 i never noticed those small changes and details
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Thank you for continuing to upload amazing l4d2 content. Don’t ever stop