Buckshot Roulette but I have the worst luck

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Published 2024-02-09

All Comments (21)
  • @saintchristina
    “Get up, stinky. The night is young.” IS SUCH A HARD LINE
  • @kkay000
    Im convinced Markplier performed a ritual to steal Jack's Irish Luck.
  • Jack’s luck was so fucking bad I was crying laughing yet he STILL managed to clutch in the end. Now THATS entertainment
  • @juusolatva
    never thought I'd see the luck of the Irish disproven with a single video
  • @renaimatt
    Jack’s Stats: Humor: 10/10 Luck: -999999/10
  • @alexhead2645
    “Get up stinky the night is young” is what I tell my dog to encourage her to go for our evening walk.
  • @thingthingsss
    Jack trying the 2nd rounds 50/50 three times in a row while also having alcohol to convert it into a guaranteed live or blank while also complaining about luck was both hilarious and agonizing.
  • @Puddor
    the contrast between this and mark's first play is INSANE
  • @LadyIridel
    Watching both Jack and Gab not using their items to their advantage is downright painful. 😂
  • @katamaniac
    I guess Mark's Korean luck out does Jack's Irish luck
  • @Lorddraigo
    20:44 Game: "You know the drill" Jack: Immediately miscounts the rounds He did not, in fact, know the drill.
  • A few tips: 1) Unless the dealer has a magnifying glass, or it's the last bullet, he won't know what's actually in the gun. If he doesn't know what the current bullet is, he has a 50/50 shot at aiming at himself or you, regardless of what's in the gun. This is also why he wastes items a lot, and this also means he can't calculate the odds of lives to blanks. 2) Since it's your turn automatically at the beginning of the loadout, if there is a small number of bullets in the gun and you have items such as beer or handcuffs, you can prevent his turn entirely. For example, if there's two bullets in the gun, you can handcuff him and shoot both at him, you can use a magnifying glass to know for sure what both bullets are and act accordingly, or you can use a beer to lower the number of bullets left. This can also be good if the dealer has cigarettes to stop him from using them to heal himself. 3) In most cases statistically, it's actually better to shoot the opponent regardless of what's in the gun, except for a few niche situations. This is mainly because the dealer is an idiot, so for example, if there's a few live rounds left in the gun, as long as it's not the last bullet (since he'll automatically know what it is), he has a good chance of just shooting himself in the face. The pills at the beginning of the game also activate Double or Nothing mode, which is basically an endless mode where various things are randomised, and you can keep on doubling your score as much as you want, as long as you don't die. Edit: Remembered at the end of the video you said what's the best you can get score-wise. The initial score is randomly generated between 50k and 70k, but then Double or Nothing mode can let you increase that endlessly as long as you don't die.
  • @Gaius94
    I absolutely love the little worldbuilding of having it be over a rave, and that’s the music you hear dulled through the walls
  • @Axiquis
    Jack not using the beer for the 1 live 1 blank rounds cripples my soul 😂
  • @Poggers_Dude
    13:40 Jack not smoking the cigs to get health back or using the cuffs to mess with the dealer while he only has 2 lives and the dealer has a magnifying glass and a saw is painful 😅
  • Jack's playthrough: Worst luck ever. Mark's playthrough: First try.