Pacific Drive - Beginners Guide - Spoiler Free - Top 25 Tips for Newbies

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Published 2024-02-23
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0:00 - Intro
0:58 - Don't Close Trunk on your Head
1:30 - How to unstuck your car
2:30 - Matter Deconstructor - Matter Regenerator
4:20 - Dumpster Pearl (Bundle of Materials)
6:35 - Tires can just go BALD and parts wear out - REPLACE THEM
7:03 - Scan EVERYTHING - Fabrication Requirements, Zone Info & More
10:12 - Best Early Fabricator Unlocks
13:37 - Base To-do list - Electronics Farming, Scrapping and more
19:03 - Settings - Lots of ways to play
20:01 - Each Zone Entrance - Check Anomalies, Anchors and more
21:27 - ARC Map Details - Anchor locations, Audio logs, buildings, Elevation
23:30 - Be cautious out in the Exclusion Zone
24:53 - Go on FOOT versus risking your Car
26:32 - Yellow Marks on Car Parts means an issue
27:56 - Taking Anchors releases more chaos, harm you and more
29:57 - Planning your Zone EXIT to the Gateway
31:46 - Example of leaving the Zone successfully
35:24 - Back to Garage and Outro

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All Comments (21)
  • @Ebontis
    Install Raid for Free ✅ IOS/ANDROID/PC: t2m.io/Ebontis and get a special starter pack with 500k Silver, Energy and Chicken⚡ Available only via the link and for new players. See you on the battlefield!
  • @jummah...
    Chemicals tip: if you have the deconstruct machine and have lots of spare paint, put the spare paint cans in the deconstructer, and it will give you chemicals
  • @ptaylor81
    You can also throw a light flare at those mannequins taking out whole groups, and sometimes they drop thermosap crystals. I've never seen that any where else. I don't even know what thay are for yet.
  • @VirgilMustDie3x
    A super useful tip for lightbulbs to stop from having to craft them and use copper wire, when you come across the blue light stands often near lead plates, use the vacuum on the lights to suck out any bulbs 👍
  • @Vanilieis
    Tip i found is if you find a "hopped up hare" or a "Happy hare/bunny" cant remember which one it is, but chuck them onto your car somewhere, one recharges your car battery at an extremely fast rate, and the other slowly repairs parts on your car. be careful with the other types of alien tumbleweeds however, but experiment if you don't know what it does.
  • @terrakross5376
    The liberator and regenerator are some of the best early game unlocks as it will save you a lot of repair time and materials. The liberator lets you pop off parts whole from the junked vehicles you come across, and the regenerator will repair parts while you do a run. I have actually managed to replace all my parts up to armored/off-road without having to build just by doing this, which leaves more energy and materials for other upgrades. A very nice and quick way to upgrade early on.
  • @MusicaX79
    30+ hours in the game: ALWAYS EAT MRES THE MOMENT, YOU FIND THEM THEY ARE WORTHLESS! They restore only 12 health, only stack to 5, and take up 4 slots. Compared to cans which heal for 9, stack to ten and take only 2 slots Dumpster pearls, you can use an Impact Hammer on them then repair then with a Sealing Kit. This will make it I think is called "unstable" (name doesn’t matter) which gives a higher chance of a cosmetic dropping (wheel bobble head ETC). Materials are easy to come by Cosmetics are not I recommend doing this for all pearls. Matter regeneration is worthless until you hit the inner circle paneling (acid and armor) and expand it to tier 2. If you are not going for the 6 issues on a part achievement the moment your tires start having misaligning and getting punctures, you should deconstruct them and make new ones. The only early fabricator unlock you MUST get first is Offroad Tires, since summer tires even when brand new pop easily off road. Going on foot vs risking your car has more to do with how easily you can get the car in and out of a location that may have a hazard soon. If you have to sandwich it between trees you can’t run over, then go on foot. If it’s an open field and just the possibility of Shakers appearing them who cares. Yellow marks will show up on parts, but you have to look at the car part to know if it has a problem that can’t be fixed, and the part needs to be replaced. Unreliable or Fragile are good examples so don’t only look at the car monitors to find out if there is a problem. Always to a look over your car before a run into the garage to find parts that need to be fully replaced. Picking up an anchor while yes can cause chaos and it will damage you over time with radiation. Isn’t a big deal unless you have conditions and anomaly combos on the map that are terrible. In Those cases, just park your car some distance away and run back to it with the anchor and floor it. The damage from an anchor max should be 10 hp which is just a can of food. Terrible example combos Shocking Speed condition + Electric Tourists anomaly or Turncoat condition + Right Left anomaly. Actually Right Left anomaly is the worst and I normally part away from anchors when it’s on the map. Junctions getting more difficult as you collect more Anchors is a MYTH. The anomalies spawned on grabbing an Anchor only stay in that area. It doesn’t extend to the rest of the map. NEVER DO ANCHORS LAST, Anchors should be your targets. When you enter a junction plan your route to hit every anchor in a row. The only time you should be stopping is for Shock Tower, Labs, Freight Trucks, Pneumatic Tubes, Gas Stations (for Dumpsters), Fuel Trucks if you are running low on fuel, and car tires on abandoned cars if you need rubber (the rest of the car is worthless). Also, you should only stop for them if they are on the way to the Anchor. Farms and Homes give Clothes and Food, both are mostly worthless (SERIOUSLY MRES ARE TRASH). Since you will find them both in low amounts in labs. And enough of them to not have to seek them out in the game. There is ZERO point in going out of your route to Anchors unless you are looking for Zone Resources and even then, it shouldn’t be done until all Anchor energy is grabbed. If you take up the mentality of “I’ll grab it latter and explore” you are going to end up with runs that an Hours+ instead of what should be 15 - 30 minutes
  • @GiGod2
    For those that want to take their time exploring and just de-stress one of the developers mentioned in a steam community post (pre-launch patch notes) that you can turn off basically whatever you want in the settings and play the game your way... "Are you looking for a cozy drive through the Pacific Northwest? Just hunting around for parts and vibing to the radio? The “Disable Instability Storms” setting removes storms that manifest due to growing instability, e.g. arrive after a certain time on a map, allowing you to take your time exploring every nook and cranny. Would you like to open a gateway and outrun the storm, while avoiding any surprise Zone Storms? The “Disable Gateway Storms” setting removes storms summoned by opening gateways back to the garage. If you’re not interested in trying to outrun the Zone Storms at all you can enable both settings. You’ll never be chased out of a map by instability storms, but you will still have to contend with the zone’s anomalies and random anomalous weather patterns that drift through occasionally."
  • @_datapoint
    22:57 That type of map is called a “topographical” map in the real world. They are very useful once you understand that the closer the lines are to each other the steeper the terrain is.
  • @tool3769
    As soon as I was able I added 2 side racks with storage, one of which held nothing but emergency supplies (Spare tire, repair putty, batter jumper, etc)
  • @MuscleCarLover
    The algorithm needs to blow this up, this is super helpful information
  • @user-zk2pg5rf1t
    Really interesting thing about the instability, when the yellow zone is coming in, stick around for a bit. Sometimes large pods will spawn (indicated as purple triangles on your map) and they are usually filled with insane loot, but usually spawn in really inconvenient locations. edit: they are more common in the deep zone, also they only spawn within the yellow area
  • @djpookie2000
    😂I've been riding around with the trunk open the whole time.
  • @lukelawson1794
    I've been waiting for something like this to drop. Thank you!! Came here after watching the SkillUp review for the 3rd time and about to sit down and dive into the game myself.
  • @nkhighlights6537
    There is LIM-pulse bumper technology that you can get early on, it shakes off bunnies and abductors with one button press. Also install side rails and lightning rod as soon as possible as there is huge amount of energy traps in the first zone. This upgrade would save your car from electric damage and also recharge battery.
  • I've watched a few tutorials but this is one of the best I came across so thnx.
  • I needed help with exiting the map, this was super helpful. Thank you. I did my first play last night got a ton of resources and ended up stuck and died. It sucked losing all that progress in time. But that’s what the game is, pretty cool game. Thanks for the tips.
  • @JasonFahringer
    What a great video! Dude! I love it! Thank you! This helped immensely!
  • @flaymr
    Thanks. This answered heaps of questions and was really helpful!
  • @FlyingShisno
    Great video! It answered all my questions about the instability!