Making Doors and Windows in Roll20
8,853
Published 2023-01-12
Groch's Path to Doors and Windows Script - app.roll20.net/forum/post/11234824/script-help-for…
Commands used in the video:
!ptwod --convertDoors|page
!ptwod --convertWindows|page
RGB to HEX Site: www.rgbtohex.net/
The Dwarven Barracks Module - marketplace.roll20.net/browse/module/16073/scarlet…
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All Comments (21)
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Thanks so much . . . this answered my question of how to delete doors. It was driving me crazy and not obvious when seeking the answer on Roll20.
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I appreciate you taking the time to show this. I also appreciate those that put so much time into the door knocker API that was so popular as I am sure the use of that API helped shaped the developers to add this as a feature and how clean and simple it is to use.
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Thanks Nick, great walk-through as always.
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As always, thanks bunches. 👍👍❤
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Once again Nick, this video is brilliant. Thanks again.
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Great video as usual Nick. This is a much needed QoL update!
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Really cool feature. I can remove that Door Knocker script now (it was flaky for me anyway)
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I really want to get this to work but I haven't been successful, my players can't see anything regardless of settings but once I get that resolved I will follow this to set this up. Thank you for posting another amazing video Nick !
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Fantastic!
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control-z is an undo function?! I like the new doors and windows, looking forward to trying them out. Thanks for the demonstration of how they work and what the players see.
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Hey Nick, thanks for another great video! I'd like to ask if you have any API script recommendations (or video tutorials) for handling combat with flying monsters. Trying to track how far up a creature is relative to the ground/players is a pain, so if there's a tool out there to automate some of that for the DM, your recommendation would be greatly appreciated!
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Hi Nick! Sorry if I write under this video, off topic and maybe you won't answer the question. The video is very interesting and I always thank you for the work you do and for helping us use Roll20. But the question is the following: Why don't you make videos both on API or Macro, on Vampire: The Masquerade 5th or Cyberpunk? :D Thanks in advance for your reply and keep it up. Bye! <3
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Please note that the mod will NOT convert any L or U shaped "doors". these are quite frequent in the D&D modules
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Nick, one thing I'm experiencing a bit of an issue with, is when importing uvtt maps and code from Dungeonfog, the import doesn't distinguish between windows and door and they all appear in my maps as doors. It is still way quicker to place light barriers this way than by doing it manually, but since I'm truly inept at the code/api side of things, can you think of what I might be doing wrong or not doing at all, which I can change to resolve this? Or is it simply a case of "That's Dungeonfog for you..." or the new doors and windows are still new and the UVTT importer hasn't caught up just yet?
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This is a good idea, except I do not like that the players can click it and open. I don't necessarily want one PC clicking open doors as I am talking to others. Currently I use "One Way" dynamic lighting boxes, seeing out to in. I box it around the total door. You can look past the first side of the door and then blocks sight before letting you see through it. I suppose I could just lock all the doors
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Hi Nick not strictly to do with doors and windows but hope you can help. I use Dungeon Alchemist to create maps , really good y tube by you here, and copy into roll 20 . you did a good demo of the process, but since Saturday it doesn't seem to work. Dungeon Alchemist seems okay but when I copy (drag and drop) the map onto a new page in roll 20 I get the message box uploading but nothing happens. Can you suggest a fix? Again sorry its not door and windows but you do seem to know what your talking about.
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Is there a way to resize doors/windows on the players size? The size of the icon on the players side seems to vary widely with no real rhyme or reason from what i can find.
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how are you changing the size of the door token?
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Looks like players can open the doors from across the room, is there something I'm doing wrong?
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cannot resize doors. help!