Cyberpunk 2077 Release vs Patch 2.0 - Physics and Details Comparison
4,307,934
Published 2023-09-22
Cyberpunk 2077 is an open-world action-adventure video game developed and published by Polish studio CD Projekt. The game takes place in 2077 in Night City, a fictional North American city from the Cyberpunk universe
Timings:
0:00 - Bike Detail
0:23 - Water Physics
0:59 - Car Details
1:52 - Jumping out of moving car
2:14 - Swimming
3:27 - Climbing ladder
4:10 - Reaction NPC to hit
5:01 - Fire Details
5:44 - Car in water
6:08 - NPC reaction to gun
7:15 - Cops Detail
8:07 - Render Distance
Cyberpunk 2077 Release vs Patch 2.0
Cyberpunk 2077 Patch 2.0
Cyberpunk 2077: Phantom Liberty
Cyberpunk 2077 Patch 1.0 vs Patch 2.0
#cyberpunk2077 #cyberpunk #cyberpunk2077phantomliberty
All Comments (21)
-
Glad to see cyberpunk has finally released
-
Its crazy to think how much better this game couldve been only if the devs weren't forced to release it during its development
-
A game that was supposed to be released in 2077 was released early in 2020! That's really amazing... 3 years goes by so quickly.
-
Looks like I can start playing it soon. Thank you all for beta testing it all these years!
-
The shadows work exactly as intended: they show where the light is blocked by the playermodel. The problem isn't the shadows, it's the playermodel itself because of how CDPR makes it look in first person. I guess they never took notes from other studios that make the playermodel move normally and still make it look natural in first person.
-
I dont think the shadows are broken, it's more like the first person animations are janky af
-
Damn I do not remember the ladders being that broken but little things like that are huge in making the game feel alive. Shame about the fire grenades. Thanks for making this comparison.
-
Despite the handful of bugs that still remain in the game, i've been having a lot of fun with the new patch and the game looks gorgeous at 60 fps on PS5. It feels like the driving mechanics got a lot better too
-
Released a paid beta, got enough traction with the anime, and finally the full release. What a wild ride Cyberpunk 2077 has had.
-
4:50 Hitting NPC on 2.0: V's punch is so powerful, it literally dislocated the head from the shoulder
-
One big new thing about jumping out of vehicles is that with a certain perk in Reflex, you can jump out without taking damage, or even slide out to take advantage of other perks.
-
2.0 also added the ability to slide and jump out a moving car. Makes for some cinematic moments
-
really had a blast playing the beta version, so excited to play the full release
-
2.0 is basically the bare minimum of what the game should of launched like. Game development must be a nightmare if this took them years.
-
SO GRATEFUL I waited until this week to start playing it, it’s truly a fucking sick game!
-
A lot of the changes were introduced before 2.0. Certainly 1.6 was already a different game to the original release.
-
many of the things you show were not 2.0 but 1.6 they fixed many of those things last year
-
Even more important is the overall performance, it runs so much better.
-
1:45 bruh that new sound design is orgasmic
-
The 2.0 water line when there looking at the broken house from water looks insanely good and it’s the best looking one ive ever seen