I Suffered Through Building Subnautica's Biggest Ever Land Base

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Published 2023-03-31
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Today I take on my first ever Subnautica Challenge! To link every piece of land in the game into one base, making the games biggest ever land base! (as far as I know)

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▼ Time Stamps ▼
0:00 - Introduction & Rules
0:54 – Beacons & Set
2:12 –Conquering The Lifepod
3:38 – The March to The Floating Island
6:07 – Tunnelling to The Aurora
6:52 – New Goals and The Mountain Island
7:34 – Connecting Lifepod 4
7:58 – The Final Frontier and My Biggest Test
9:19 – Victory!

Thanks for watching - I Suffered Through Building Subnautica's Biggest Ever Land Base

All Comments (21)
  • @iAletho
    The fans on my PC could have powered a small submarine towards the end of this challenge...
  • @gabyyyyyyyyy
    there is actually a tall rock structure thing in the safe shallows that even though its underwater, the character can walk on it with their feet on the water. is that considered half-land?
  • So, I watched another youtuber build a giant base and what he learned was that the lag is worst when all the base is one structure, it seems to be the system that keeps track of integrity and the wholeness of the base that causes it. He had a lot of success curing the lag by having his giant base seem connected but actually being several bases that connect indirectly (like having a vertical connector arrive in a moonpool).
  • @TheLastBacon
    From one long base builder to another, that was very epic! :D
  • 1:12 the islands are covered by static cloud textures which makes them very easy to locate; 2:13 is looking towards the floating island
  • As shown in TheLastBacon's megabase videos (and many folks here noted), putting a gap in your structure solves the lag problem. Like put a hatch with a ramp that lets you jump to the next ramp and hatch. Otherwise the game struggles to compute hull integrity and power distribution for a megastructure. A few very-large-but-technically-separate structures are more easily handled by the engine for some reason.
  • @BakedPotat0s
    Fun fact, that coral tube sticking out of the water is at the coordinates (0,0)
  • As someone who's built to the bottom of the void twice (Prior to the big little update when there was actually terrain 3000+ meters deep), the freezing at each piece being added is a g o n y.
  • @turak1110
    You forgot the alien bases ther is no water in the Base.
  • @darxim7291
    In my first playthrough of Subnautica I accidentally discovered that you can build the Neptune Launch Platform on top of the lifepod. Apparently the mobile vehicle bay doesn't check for clearance when making that. The corner landed on it, so it was all lopsided. I was still able to use it.
  • @WalllessInk2
    Aletho: * finishes the land building challenge * Those 2 coral tubes sticking out of the water near the spawn: Hello there👋
  • About a year ago, I made a giant pipe from one island to another in hardcore mode. I've never wanted to quit the game more in my life
  • Honestly, my favourite parts of these videos are the thumbnails. They're just really interestingly artistic, keep up the good work!
  • @FranBalcazar
    I read somewhere that the lag comes from the game calculating the hull integrity with every structure you build, so maybe removing that could fix it (I'm not sure how though)
  • @MrMacavity
    Good stuff 👍 I still count subnautica 1 among my all time favorite games, it's an awesome experience.
  • @dshadows2966
    1:06 Finding the two islands is as easy as looking at the large mass of gathered clouds on the surface of the water, there's also looking at said clouds through the PDA (when aimed correctly) and if they glow that's where an island is.