Unreal Engine 5’s Biggest New Features

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Published 2024-03-21

All Comments (21)
  • @MrOverDroid
    Motion Matching... please make a tutorial about how to use it in order to achieve this level of quality in character movement!
  • @loganstewart6133
    I don't know what's more impressive. The fact that they can pave the way for engines or the fact that they are creating things faster than we can learn them. Kudos to them
  • @seantherobonaut
    This technology and where it's going is absolutely incredible... everytime I watch one of these videos I reopen my old projects.
  • @m-a-t-t6869
    Small correction, Rocket Racing does not have the same physics as Rocket League. They only share the name and cosmetics.
  • @jackburton5085
    3:50 As a Sejor animator in Maya i'm... really happy about this!!!! I just hope there's a way to add your own synoptics.
  • @The_Pariah
    While I am a programmer, I don't make 3D games. I don't use Unreal 5. I've never used Unreal engine or any other gaming engine. And yet I get unreasonably excited every time Unreal Sensei posts a new video about Unreal 5 just b/c I get to see the awesome new features that will be used in future video games. This dude is a 10/10 YouTuber. (PS - Lumen still blows my mind)
  • @princeroben4853
    man I wish you made a tutorial on how you made ur landscape auto material pack. I also would be happy to see you make a more in depth tutorial for baked lightings. keep up the great work man, your UE5 tutorial was my gateway, now I'm in too deep
  • @MADMOVIESINC
    Great video as always! Thanks man. This was a great update. Have you found any documentation on how to use the new Biome stuff? I found it in the plugins, but I can' really find what it turned on and where.
  • @Pro2Kill
    it will be great of you can go over the performance improvements in CPU and GPU time in unreal 5.4 and it will be great if you will be able to also test them
  • @frezer748
    Really hyped about the performance improvements to Nanite & Lumen as well, which they talked about!
  • @lukepawelek799
    Looks like you're gonna have a lot of work doing tutorials on all these new features 😅 I know you have a great landscape material but any chance you could cover layering displacements like they do in this road scene?
  • @RancidSwine
    as always straight to the point and no filler. Great update, as usual!
  • @Ed.Garrity
    with vr slowly becoming better and more mainstream and game graphics and performance becoming more advanced it looks like we're only a few more year away from a Ready Player One future
  • @Gallosh
    Hello sensei. I'm watching one of your videos for the very first time. Its the begginer tutorial ofc. I'm loving it, and hope to get a silly game running soon :D Thank you for the content!
  • @artalfox_new3880
    Will you make another uefn video soon? I would love to watch a multi hour video about it in one sitting