Minecraft World from the Old Version to the New Version? What Happens?

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2024-06-27に共有
Have you been wondering what happens if you move the world from the oldest version of Minecraft to the newest? Today we will find out the answer!

More videos about Minecraft Discoveries:    • Minecraft Discoveries  

This is an official translation from ‪@Nerkin‬    • Что Будет Если Перенести Мир из Старо...  

Chapters:
00:00 Intro
00:27 Rules for conducting the experiment
00:53 Cave Game (Pre-Classic)
01:04 Classic
01:26 InDev
01:58 InfDev
02:27 Alpha
03:03 Beta
04:19 Official game release 1.0
04:48 Pretty Scary Update (1.4)
06:02 Redstone Update (1.5)
06:26 Horse Update (1.6)
07:07 The Update that Changed the World (1.7)
07:57 Bountiful Update (1.8)
08:23 Combat Update (1.9)
08:49 Frostburn Update (1.10)
09:03 Exploration Update (1.12)
09:28 World of Color Update (1.12)
09:37 Update Aquatic (1.13)
10:08 Village & Pillage (1.14)
10:49 Buzzy Bees (1.15)
10:57 Nether Update (1.16)
11:25 Caves & Cliffs: Part 1 (1.17)
11:35 Caves & Cliffs: Part 2 (1.18)
12:44 Ending

Music:
Epidemic Sound

コメント (21)
  • I imagine somewhere out there, there is a person that has been actively playing a single survival world since beta minecraft
  • Infdev 20100327 is the oldest version that you can still run worlds in today without external editing tools. Luckily that version is not missing.
  • 1.8.1 beta is basically the same as 1.0 release. Should've used 1.7.3 beta
  • The reason for cut off worlds is this: The game comes across old worlds, the game is written to generate new worlds and doesn't know how to properly convert them in a way that makes it smooth so the game just puts a cut
  • 4:15 no. Prior to 1.18 no smoothing on chunk cliffs was done. The new non matching chunks are simply places next to the old.
  • I did this once where I loaded a world in the oldest possible version, generated some new terrain, repeated the process with subsequent versions making a ripple effect of old to new terrain.
  • i wonder though why do they not make a system that just blends the old generation with the new one
  • @Thunderiee
    Off topic here, but it's very cool seeing that you used the 10 years Realms anniversary map! I actually worked on it and it did make the whole video feel so good
  • 4:15 this is called a chunk border. It is very common with older worlds that are played in newer version s
  • I vehemently disagree with your interpretation of “latest stable versions” Alpha 1.0.x, Alpha 1.1.x, Alpha 1.2.x, Beta 1.0.x, etc. (replace x with highest release number) ESPECIALLY since when you get to release versions you do this (mostly… there’s still a lazy cop-out skip going on with the early release versions). Otherwise, based solely on how you started, the latest stable release pattern as of this comment would be Alpha 1.2.6, Beta 1.8.1, 1.21, done.
  • @Vexxter
    The reason the world keeps cutting off at almost every new version is because changing how the world generation is coded even a tiny bit causes it to change completely even on the same seed because random number generation is very chaotic. If you load new chunks on a version of the game that is different it will generate those chunks using the world generation of the new version and it will place that right next to the old chunks which causes the cutoff. This isn't really a bug, it's just that trying to make it look good would take too much effort. They have actually implemented something that should make it look better, but I haven't really seen it in action so I can't tell if it works nicely or not.
  • While an aether dimension could be cool, I think it’d be awesome to see a dimension based on the wild and bizarre terrain that the game could generate through the various bugs and experiments done through the years Maybe with the saturated beta colours too
  • Pretty neat, & I appreciate how indepth you went. But I'm a bit disappointed that you didn't go back to your original spawn at the end, to go full circle and really prove that your already existing start point really did survive the transitions intact. Kind of unsatisfying.
  • okay how the hell does this have 3.8k views? I went through this whole video thinking this was absolutely more like 380k views,stick with it man. you'll end up doing a lot better if you keep this quality up,this was a good ass video.
  • @bco1981
    I have a private server v1.20.1, it has multiverse portals on it, that connects to multiple old maps my server ran. Oldest that plays perfectly is from Beta 1.5
  • @pomidorus9
    Bro ur so good at translating ‪@Nerkin‬. I have been watching him for quite a while(a couple years) and it still feels like it's his normal voice. Good job. (Btw I have seen a lot of english to russian translations, but it's the first time i saw russian to english lol)