Retopology for Beginners in Blender 2.8 - Retopo the Correct Way

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Publicado 2019-08-12
Retopology in Blender 2.8 - full 4 hour series on retopo in Blender
flippednormals.com/downloads/retopology-in-blender…

In this Blender 2.8 tutorial, we'll teach you how to retopo using vanilla Blender 2.80 without addons. The techniques taught can be used to make topology for any character or 3d model. #b3d #blender

05:31 - Retopo Settings for Blender 2.8
24:23 - Retopology Demo

TL;DR
Enable the F2 addon
Snapping - enable 'Project Onto Self' and 'Project Individual Elements'
Enable Backface culling
Object Context - Viewport Display - enable 'In front'
Material - Viewport Display - Give it a color

-Modifiers:
ShrinkWrap - Select target object - otherwise default settings
Mirror - Enable 'clipping'
Subdivision Surface - Use for sanity checking ONLY.

-Modeling Tools:
Extrude Edge - Ctrl RMB
Extrude - E
Loop Cut - Ctrl R
F2 - F (while a point selected)
Bridge - F
Slide - GG
Merge Verts - Alt M
Select tool - W
GridFill
Proportional Editing (soft select) - O

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Todos los comentarios (21)
  • @JaredOwen
    I don't know if I've ever seen a tutorial done by 2 narrators. Well done!
  • @PaperBenni
    This is awesome. The problem with blender being free is that everyone can just pretend that they know what they're doing and people from the industry stuck to Maya until now. This has been one of the best tutorials I've ever seen. Demonstrating it in the end without the tutorial pace is really helpful as well.
  • @kokoze
    7:07 You can skip the making of materials and just set the vieport shading color from material to random 10:15 You can set an offset in the shrinkwrap modifier (by default it's at 0) and the displacement modifier isn't nesecary 19:09 You can add any operation to quick favorites by right clicking it and selecting the option. Then when you press your Q key it comes up. 20:25 If you want the mesh in the middle to look like it's joined you have to move the subdivision modifier before the mirror one (it goes from top to bottom)
  • I really like that there are two of you. This breathes a lot more life into the tutorial.
  • You guys are in a perfect position to explain blender to people who are working in production
  • @sithmaster
    Could you continue this series by keeping this model and then doing a proper unwrap and normal-baking? ♥ Awesome video, thank you!
  • @The_Last_of_K
    Well, at first when opened this vid I was terrified of a thought that retopology is not a procedural process but a manual process of remodeling your mesh. But once you set up all these modifiers everything became clear and easier to understand :)
  • @mborok
    You can set vertices to auto-merge once they're within a certain distance of each other. In edit mode, press "N" and select the "Active Tool" tab from the properties menu. There is an Auto Merge check box under "options".
  • @quorrafromtron
    I've been looking into character modelling recently, and have been wondering what you do with a complex mess of a model when you want to rig it. This video has single-handedly answered all those questions. Thank you very much for this, I will definitely be using it in the near future!
  • @greanhare5270
    I'd spent several hours trying to retopologize a character. Decided to scrap it and start over with this advice and I've caught up with much better results in one hour.
  • @CanberkSezer
    What! A blender tutorial on flipped normals? I'm super excited!
  • @Avsword
    I never knew about the f2 addon.. You actually just saved so many hours of my life
  • @OhDangTheJam
    Thank you thank you thank you. Thirty minutes and you guys didn't waste a second. So much useful information in such a clear well presented way. More 2.8 videos please, these are invaluable.
  • my jaw is sore from dropping when yall started doing control rmb. I'm sitting here thinking i'm doing e, move, e, move, e move. Yall just did 15 minutes of work in 2 seconds. I don't know shit about blender... THANK YOU!!!
  • @gnightrow4020
    I didn't realise you can add new geometry with Ctrl right click, thanks for that, please do more blender related content in the future.
  • @rafaelpuyana
    Great video. I love the conversational aspect. Thanks guys.
  • @rodrigososa6098
    I've seen so many tutorials do crazy shit with add ons and modifiers and thank god I found you guys, I can't belive retopo could be so simple and stright forward
  • @mashonoid
    Cant get any more happy to see you guys teach Blender. Please do not stop Blender 2.8 tutorials. Thank you soo much you guys, you are really helping a lot of people here (including me). Thank you so much again.