Games Aren't Art - YiiK

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Published 2020-11-11
NO ONE CARES ABOUT ART, WE ALMOST JUST DIED BACK THERE!!



... Oh boy... Time to get back to this madness - As someone who was old enough to experience the Y2K scare... This ain't it, chief.


Editing helped by:    / @trickyfox93  


Chapters
0:00 - Disclaimer
0:34 - Elevator shakes, vibrating with motion
3:11 - Wait, Persona 4?
6:31 - IT BEGINS!!! (the writing sucks)
14:45 - OH GOD THE GAMEPLAY!!!
21:04 - The Characters
31:51 - ALEX GETS HIS OWN CHAPTER
39:28 - Final Word





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#Yiik #YiikApostmodernRPG #Persona5

All Comments (21)
  • @gliscaradu1424
    This dude was just butthurt af when people didn't like his overly pretentious garbage, also the two brothers reference at the end made no sense.
  • @UltraPaperGamer
    The real problem is that the Autor didn't just admit that the game had Issues. If he end up being honest and just said "My game is very unconventional, so is very normal that people are going to feel mixed about the end product since I made it in a way that people are not going to clikc right away" You would have end up saving so much face, instead of "EVERYONE IS A MORON AND YOU CLEARLY DON'T UNDERSTAND MY MASTERPIECE" Also the Writing was all over the place, there's no saving that aspect.
  • @Com3tcandi
    "If the main character is unlikeable they get triggered-" I- Lisa The Painful.
  • @gusty7153
    games are art. not all art is good. sometimes art is just pretentious and meaningless garbage. especially true with most modern art.
  • @Yatolc
    The lock scene pisses me off because the writer is clearly trying to pussy foot around the joke while making the joke unintentionally more offensive than its meant to be by having the black guy spaz out even tho the question was directed at anyone present in group, meanwhile in Walking Dead Kenny DIRECTLY says "Lee YOU can probably pick a lock, right?"
  • @Chris-jk6wd
    That lady who gets kidnapped in the elevator is based off a real mystery case of a woman who was found dead in the hotel's water supply. The only footage they could get of her is her strange behavior in the elevator which this game recreated. I don't recall whether they ruled it as a suicide or murder, and honestly it sounds more of the latter. The creator puts that in his game because he states he wants the "story to finish." But his inclusion is just insulting, nothing to do with the mystery. The girl he created was even stated in the game itself to just be bait to draw Alex in. She was just a damsel in distress. There's absolutely no reason for her to be based off that lady's death at all.
  • Christ, this voice acting makes Mega Man X7 sound like Metal Gear Solid, and the audio quality sounds like an anime fandub from 2007.
  • Yiik: “show don’t tell?” I thought you meant “tell, tell, tell, tell and don’t show”
  • This guy just reeks of insecurity. Not like Yandev, but close. He's one of those people that can't take the criticism towards his work and his response is akin to "You're just too stupid to understand my Avant-garde masterpiece. I'm an artistic genius!"
  • @brunnokamei9623
    "People get triggered when the main character is slightly unlikable." Dude, stop embarassing yourself. OG Kratos is beloved and he's despicable. So are many Final Fantasy main characters, Joel, Neku, Conker, Wario, Colonel Radec,
  • @FroyourHistory
    YIIK, the game that tries to be unique and self-aware but follows a bunch of tropes.
  • @naotohex
    You know that scene where you had The Walking Dead and this game compared can basically summarize this whole game. In The Walking Dead the dialogue is snappy and in that scene is actually funny while staying true to the characters. In this game though they just won't shut up. More dialogue does not equal a better written game. If that dialogue is tedious and achieves nothing all you do is bore the player.
  • @doomguy19931
    "Heavy metal is the aural manifestation of all things good and powerful in the world. It contains the perfect positive energies to dispel hate, racism, sexism, poverty!" Very obvious that this guy has never heard the vast majority of metal music
  • "My mistake was thinking games are art!" No, your mistake was thinking you were good at art.
  • Imma be completely honest here: my favourite way to shake is by vibrating with motion.
  • @sonoda944
    so this is why most of RPG protagonists are silent so thing like alex won't happen in the first place
  • @kazzykun5235
    I'm pretty sure, if this game had good gameplay mechanics and better execution with the story, the author wouldn't have said anything like that in the interview.
  • @VierteMann
    "Gamers get triggered when the protagonsta does something terrible and can´t relate" Spec Ops the Line?