So I Did the "No Movement Challenge" | Deep Rock Galactic: Survivor Gameplay

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Published 2024-03-09
Dex No Movement Challenge Deep Rock Galactic Survivor
Engineer LMG Turret Drone Build

DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!

REVERSE BULLET HELL, WITH MINING
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.

COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.

DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!

Initial release on early access includes:

4 classes
40 weapons
20 enemy types
3 biomes
A deep progression system of class mods, artifacts, and upgrades

The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.

ROCK AND STONE!

#deeprockgalactic #bulletheaven #survivorlike

All Comments (21)
  • @sms4774
    Moving before timer starts on last boss! ooooo very cheeky, very cool and satisfying run though
  • @christopherg2347
    A few ideas from me: - Electro drone does less damage, because it has a bigger area. - Getting a modification means you can't draw that one anymore. So even a "useless" mod can be what enables victory - for turrets, free firing arcs are paramount. As they cannot walk around obstacles. Digging would have been able to remove sight blocking walls, on top of sometimes getting resources.
  • @AztekBlind
    Damn I was nervous about Dreadnought would come out early and you need to take both him and the third boss, but he died very quickly. Awesome run.
  • there was a moment when a +1 level pushed away a few explosive would it happen the run was over.
  • @soulless2962
    28:20 you actually started walking before the 30 second timer shows up and lets you know you completed the stage.
  • @arohk4415
    The wall Mining overclock would have been pretty good though.
  • Hali! More XP gain+ more Pickup range=more level, more upgrade, more damage/peload SP, more options!
  • @guers1210
    did no the move challenge with 0 mods on turrets lmaoooo dat was funny great vid
  • @dIggl3r
    This was actually cool! 😄
  • @CedricDur
    Mining the terrain would also make an open area. As it is th turrets are shooting at the terrain and the mobs behind it are not being harmed.
  • @faauszto0h
    That was a clutch drop on the 4th stage lol
  • @Xantheus07
    You want to try to get in a spot where mobs cant come at you from 360 degrees. I try to find corners or at least the edge of map so they only have 180.PS the shotgun would of did you more good Drones only do damage once mobs are basically right on top of you.
  • @RoswellCrash
    The electric dmg isn’t trash, it spreads to multiple targets making it much better in total
  • @TAGyourit
    imo pickup radius is probably most important during this challenge, lets you collect more xp during the level and makes it so you can pick up more xp on route to the pod.