CRETE - Hunt Giant Aliens For Their Superior DNA In This Prometheus Inspired Biopunk Roguelite!

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Published 2024-05-22

All Comments (21)
  • Hi! Game director here! Thank you again for covering our journey. I want to credit the time and love you put in the editing. People might not know, but we didn't have a full cinematic for the playtest, and you literally did an amazing editing job in the first minute. Kudos! Addressing some notes: -Voicelines are indeed placeholders, both in the script and sound design. With that said the DNA-Suit are bio suits merged with the human users, hence you still play as a human, and especially in coop, characters will engage in conversations and comms, which is crucial for coordination and winning the battles. Worth mentioning that all characters have specific backstories impacting their behaviour on the battlefield, sometimes in an oddly dissonant way. -While The Seed of Juna was held due to Covid, CRETE was created following its legacy. Who knows if The Seed of Juna will come back one day, but in the meantime, I promise many elements and surprises of Juna are living within CRETE. -We might feel more inspired by Evolva than Warframe. And more inspired by Deadcells than Scorn. And more inspired by classical Greek sculpture than Prometheus. ;) The design choice we made in the first year of design was: Greek myths brought to elegant bioengineering in a roguelite game. We hope to share soon a whole new universe with unique ideas while having a intense coop/single-player experience. Again, thanks for all the love, feedback and comments. If it is not too spammy, I'm leaving here our Discord community with all our updates, playtests and behind the scenes. btw, great gameplay. That hammer bad boy was broken in the playtest. https://discord.gg/2p3pcG8TC3
  • @KryyssTV
    So nice to finally see folks genuinely trying to find Biopunk it's own identity distinct from cyberpunk or other sci-fi. This is quite a welcome step forwards!
  • @2ley695
    I heard that the studio behind this game was also planning on making their own animated series called "the seeds of Juna". Sadly the project was abandoned but I can still see the elements of it in this game, and that's very neat.
  • @Proletarius87
    Younger players wouldn't remember, but this game brings some major similarities to certain game, titled "Evolva", but with a Prometheus visage. Magnificent.
  • @pentacade
    the world of this is captivating but the voicework on both ends takes me right out of it. definitely interested to see where this goes
  • @AlphaBetaGamer
    I covered an earlier build of CRETE a little over a year ago. This new version is still in development (it's an Alpha), but it's much improved, with better environmental design, more enemy types with more attacks, and lots of other visual and gameplay upgrades. The video features a condensed run with a brutally hard boss fight at the end. :)
  • @Zaadin19
    Removing the human voice from the player character and just leaving grunts and such but heavily distorted in an alien way- like the way it would be considering the amount of bioengineering the character clearly went through- and it would be perfect.
  • @MWV999
    Hunting for those 6ft genes.
  • @user-fe4cn6ih4w
    This game looks like exquisite combination of Warframe & Scorn.
  • @lvkas963
    Everybody gangsta if you saw that this Character's name is BOBBERT
  • @TrowaStrife
    Having the main character with that kinda design have a voice is jarring to me. Especially with the one-liners. Otherwise a very cool looking game Id love to try~
  • @lair94
    I have to thank you ABG, because I've found some amazing gems thanks to your channel. Also for playing through those horror games I don't dare play. It's always a treats to see your videos. You are criminally underrated. Keep it up.
  • @precascer8221
    Knowing by the devs that the voicework is a placeholder is a huge relief, cuz this part is a big let-down lmao despite that, the solidity of such a graphically detailed game with an inspiring biopunk take is a big relief from many scifi games imo. Glad to see how Scorn kinda seems to be skyrocketing the biopunk genre in gaming.
  • The briefing lady and the mc voice clash so much with the tone. Why are games doing this cool concept with really tone-deph performances coming out more often lately?
  • @GoldenPoncho
    That lighting bolt attack sold me. I hope to see more and seeing as the main dev left a notable acknowledgment, I hope to see this game in my Libraries.
  • @Blue_Jasmin
    I really dig the biopunk aesthetic, I hope we get more games like this in the future. Great video as always!
  • @LabTech41
    The visuals and gameplay are okay for their genre, but I just don't think the narrator and protagonist voices help the aesthetic. They're far too upbeat and cheerful, as well as detached from the horror and violence of what's being undertaken. I'm not saying a biopunk game HAS to be grim, but this is way too cheerful.