2XKO (Formerly Project L): Introducing Duo Play - /dev diary

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2023-07-26に共有
Watch the developer showmatch:    • 2XKO (Formerly Project L): Devs Play ...  

Executive producer Tom Cannon and game director Shaun Rivera showcase the duo play system and talk about the evolution of 2XKO (Formerly Project L), Riot’s 2D tag fighter.

More 2XKO (Formerly Project L) videos:    • 2XKO (Formerly Project L) - RiotX Arc...  ,    • The Latest on 2XKO (Formerly Project ...  ,    • 2XKO (Formerly Project L)Gameplay Bas...  

Featured music:
Daydream - Mélonade from Sessions: Star Guardian Taliyah
Focus on the Good - Juan Jose Alba Gomez
Piltover Bridge (Project L) - Riot Games
Champion Select (Project L) - Riot Games

#2XKO #projectL #riotgames

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コメント (21)
  • @Shyverin
    League made a fighting game where you can still blame your teammates for losing, amazing
  • @epicnoodles9981
    Thank you riot I was worrying about having nobody to blame for my losses instead of my own lack of skill
  • @Etikal
    You know the game is promising when the main developper aged 20 years in a span of 2
  • @FluxFresh96
    Ah yes, testing the limits of a friendship thanks to project L.
  • @oOPTICKZz
    being able to play 1v2 and not require a friend is brilliant. If friends arent online, id much rather rely on myself vs a random.
  • @Wolta
    Please make a system that if you're 2v2'ing and the second person disconnects that you can still control/switch characters like if you were playing a 1v1. Just some QoL stuff like that will help.
  • @CHEFPKR
    This makes me think about my Marvel vs Capcom 2 days at the arcade. Now that's exciting. Can't wait for this.
  • Wow, look at the progress they've made so far, the characters, the color palette and the UI all looks great. This is some really nice eye candy right here.
  • @alexmcfly31415
    I really, really like this system. Letting the player choose if they want an ally or not without sacrificing any in-game power is a smart move, because you get to either play with a friend for a more relaxed and fun experience, or go solo bolo and have complete control over your team.
  • @IAmAwsomeO1
    This is very ambitious to want to drop this when 3 majors fighting game titles are in the forefront for this year.
  • @HAVIN_aBLAST
    Deadass i've been advocating for co-op play in fighting game for YEARS. The only way i could play fighting games with my friends back then was to fight them, and when the skill gap is too large it's not only not fun but also discourages them from playing. Co-op can both help everyone have fun and can be a great way to help soften the blow for newcomers
  • I didn't expect an update until the end of the year, so this is a great surprise.
  • @AsaIGuess
    ive never been this excited for a fighting game before and cant wait for more information in the future!
  • @seyai1
    Can't wait to see the doubles brackets and all the team play! This is exciting :D
  • @Han_Moz
    this is honestly SO EXCITING i just cant wait to see how fluid the gameplay is
  • @rpt2369
    This game has come a long way from when they originally showed it. You guys did an awesome job at improving this game over the last 3 years. Only issue is there needs to be a way to differentiate the assist/other players from the point character when all the characters are on the screen. Makes it easier to see and understand what’s going on for the viewer.
  • Its been a long time since a game has had me giggling in excitement. I cant wait to have it in my hands!!!!
  • @LuxSteez
    im so excited for this game!!! looking forward to it
  • @SomniaCE
    So happy to see Clockwork on the project. His work on PSASBR was fantastic <3